Rifle ammunition Upgrade (and cost) and Weapons plus Equipment weight rebalance and ZOOM
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 84 Equipment mods in this game by downloads
📋 About This Mod
* Better penetration of the rifle ammunition, especially for soft-point bullets* Ammunition class range improvement* Weight rebalance of the weapons, accessories, consumables and equipment to more realistic and gameplay-friendly form*
IMPORTANT NOTE:
First version for the new DLC that changed mod installation.Adds new zoom range for selected scopes
!!!
Finally
updated for Revontuli Coast DLC.
This is rework of my older mod that improved weight of the firearms to the reasonable values.
It is now expanded as I am able to mod the game just a little bit further
UPDATE NOTES:
- []Replaces equipment_data.bin file
-
[]New working ammunition files
[]Zoom for the scopes - new values / range
FEATURES of the MOD:
Ammunition
-
[]All rifle ammunition is changed in terms of the penetration increase, especially expanding bullets.
[]Some ammunition have energy and bullet weight changed to fit real world properties (increase where energy was too low for the standard real world counterpart. . 45-70, . 300 Wby, . 338 to name a few). Changed in a way so that muzzle velocity remains unchanged - so ballistic curve should be "same"
[]you now should expect double-lung shot with expanding ammunition when the shot is taken on reasonably-sized animal at normal hunting distance (100m). NOTE: Subject to further tweaks according to the gameplay experience
[]Much angled shots or frontal shots are still sometimes undepenetrating but even I. R. L. such a shots are considered tricky at best - use "armour piercing" bullets instead
[]. 22 lr is now improved to be effective on Class 2 animals and is able to hit vitals in the case of the broadside shot. It is also Class 2 legal (It can do it in the case of Class 3 but is not legal)
[]All rifle centerfire ammunition is now at least Class 3 legal (yes you can hunt roe deer with . 470NE :-D ) Lower class range was thus expanded, upper one remains unchanged. Consult the ammo sheet picture!!!
[]Some rounds were expanded further to Class 2 or 1 - check table on the provided picture. It is because turkey is Class 1 and in some states of the USA, it is allowed to hunt it with either muzzleloaders or some centerfire ammunition. You can now use lead Ball on turkey, but not Minie projectile
[]Minie projectile is now Class 9 legal. I made it by accident and then I decided to left it as is. Because Lion is Class 9 animal. It is your call if you decide to use it on Cape Buffalo which is not supposed to!! But it is your game!!
[]All pistol ammo class expanded to Class 1, upper end left as it was
[]All shotgun birdshot class expanded to Class 2 - but vital organ penetration is not granted - I haven't chance to test it
[]All shotgun buckshot class expanded to Class 1. Because in real-life there is wider range of the shot sizes for different game
[]All shotgun slugs class expanded to Class 2. Yeah, you can slug the fox now.
[]All bolts and arrows class expanded to Class 1
[]General idea is: While there are imposed some legal minimal requirements (= upper limit is reasonable idea) when hunting particular animals, although they vary over the world; I am not aware about imposing limits on the maximum power allowed - not on the general level. In short, while it is not legal to shoot Cape Buffalo with . 30-06 Sprg. in most if not all African countries, hunting fox with standard rifles, roe deer with . 45-70 Gov etc. is perfectly legal. My Class change attempts to mimic this as well as to set some rounds as Varmint ones.
[]. 303 British has energy and muzzle velocity reduced (ballistics is affected): In vanilla form is ~300 J of the muzzle energy more powerful than . 30-06 Springfield (. 303 is roughly copy of th
📊 Mod Details
- Game
- Thehuntercallofthewild Mods
- Author
- deRuyter
- Version
- Alpha-1.0
- Downloads
- 11,471
- Endorsements
- 226
- Category
- Equipment
- Created
- 4/6/2021
- Updated
- 7/31/2022
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