🧩 TerraTech Mod Load Order
Recommended install order for Terratech Mods mods. Install foundations first, overhauls next, visuals last — this minimizes conflicts and crashes. Order derived from mod category + community endorsements, not opinion.
📜 Quests, NPCs & Characters
Venture, Scout, Vehicle, Aircraft, Racecar, Techs, BetterFuture · 24,029 dl · ⭐ 0
Hawkeye, Tank, Scout, Vehicle, Aircraft, Racecar, Mobile Base, Turret, Hovercraft, Techs, BetterFuture · 7,981 dl · ⭐ 0
GSO, GeoCorp, Venture, Hawkeye, Tank, Scout, Vehicle, Racecar, Mobile Base, Techs, BetterFuture · 6,567 dl · ⭐ 0
GSO, GeoCorp, Venture, Hawkeye, Tank, Scout, Vehicle, Aircraft, Racecar, Anchored Base, Mobile Base, Turret, Hovercraft, Techs, BetterFuture · 5,228 dl · ⭐ 0
GeoCorp, Hawkeye, Tank, Scout, Vehicle, Racecar, Mobile Base, Hovercraft, Techs · 4,673 dl · ⭐ 0
GSO, GeoCorp, Venture, Hawkeye, Tank, Scout, Vehicle, Aircraft, Racecar, Turret, Hovercraft, Techs, BetterFuture · 3,986 dl · ⭐ 0
Hawkeye, Scout, Vehicle, Aircraft, Racecar, Techs, BetterFuture · 3,306 dl · ⭐ 0
📦 Other Mods
GeoCorp, Tank, Mobile Base, Techs · 27,234 dl · ⭐ 0
❓ Load Order FAQ
What is a mod load order?
The sequence in which your mods load. Foundations (SKSE, patches) must load first; visual mods last. Wrong order = crashes, missing textures, broken quests.
Should I use a mod manager?
Yes. Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate. A mod manager sorts your load order automatically and flags conflicts.
How many mods should I install?
Start with the foundations above, then add gameplay and visuals gradually. Test after each batch so you can identify what breaks.