Compact Crafter Base
⚪ Last updated 2021Preview
🔍 Analysis
- 🏆 #8 of 27 GSO, GeoCorp, Venture, Hawkeye, Anchored Base, Techs, BetterFuture mods in this game by downloads
📋 About This Mod
Perfect for Factorious! achievement (craft a payload terminal for each corporation). Has all six corporation fabricators and five of the scrappers (I didn't use a Reticule Research scrapper because there are no material blocks for that corp and this base is designed for crafting from previously collected materials). Includes a (hidden) GSO receiver for pulling raw materials off a harvester tech. Use the shipping cannon to sell excess materials and components (filter located between cannon and silo). Best practices: Make sure there is an active SCU nearby or your crafted blocks will get scrapped (I park mine near a trading station with a couple of my turrets close so I won't be bothered by attacking techs). Reduce all larger compressed material blocks to Venture blocks (the smallest size: 8 materials per block) for less crowding on silo when building complex blocks that use lots of different materials (like payload terminals). Use the pacemaker to run at turbo speed, but don't rush to scrap more compressed blocks when the refinery requests them since there is still a lag between the notification and when the materials reach the component factories. If you are fabricating blocks that need raw materials start the fabrication process before adding locally sourced materials to the silo, otherwise the refinery will refine any raw material added to the silo (to save space in the silo). My personal design challenges were: 1) to place every factory block in an upright position even though scrappers (and shipping cannons) can be rotated. This was partly aesthetic and partly practical—because it's easier to load scrappers in upright position. 2) to pack everything as tight as possible so I could use it as the core of an armored mobile factory. I had to let a bit of conveyor stick out, but otherwise it all fits in a 5x7x10 block. 3) to loop the conveyor back to the silo to prevent jams. It's possible this wasn't necessary but it made for a more interesting puzzle.
📊 Mod Details
- Game
- Terratech Mods
- Author
- 76561198025780723
- Version
- N/A
- Downloads
- 462
- Endorsements
- 0
- Category
- GSO, GeoCorp, Venture, Hawkeye, Anchored Base, Techs, BetterFuture
- Created
- 3/29/2021
- Updated
- 3/29/2021
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