ZG Spider Queen & Spiderlings [Enemy Submission]
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Happy (belated) Halloween! If you thought the new Spider King was too puny, try this! Splits off 4 small spiderling techs that dance about on the ground, thanks to wheel physics™️. (Press for explosive bolts.) A 'just for fun' build, not very practical. Their spiderling's Seeker missiles are deliberately scuffed by the Hawkeye Signal Light on top of the cab, misfiring them so that they are only a very modest threat at short range. You can remove those lights to fire properly, but their mobility will still be too poor to be useful (plus they've no shields, etc). If a spiderling stops dancing, remove and re-add a wheel to perk them up again (the sideways wheels eventually all glitch through the ground). Main spider queen is based on jumping spiders, pictured above. She is optionally anchorable (like the king) with Better Future Solar Generator in the butt. She shows off a couple of the new blocks types from each of the latest missions (Hawkeye spider eyes, mandibles and GeoCorp Wing-nut arms and Wing-nut face). The Angled Jackhammer legs won't generally activate as an enemy tech, sadly, but look cool under player control. Submitted here to this developer community core thread: https://forum.terratechgame.com/index.php?threads/community-core-submit. 20180/post-141804
📊 Mod Details
- Game
- Terratech Mods
- Author
- ZeroGravitas
- Version
- N/A
- Downloads
- 2,028
- Endorsements
- 0
- Category
- GSO, GeoCorp, Hawkeye, Tank, Vehicle, Hovercraft, Techs, BetterFuture
- Created
- 11/6/2019
- Updated
- 11/6/2019
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