Barracuda Battlecruiser

⭐ — (0 endorsements) 📥 71 downloads 📅 1/30/2019
⚪ Last updated 2019

By 76561198097121989 · GSO, GeoCorp, Venture, Hawkeye, Vehicle, Aircraft, Techs, BetterFuture

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 1/30/2019 📅 Created: 1/30/2019

🔍 Analysis

  • 🏆 #2 of 14 GSO, GeoCorp, Venture, Hawkeye, Vehicle, Aircraft, Techs, BetterFuture mods in this game by downloads

📋 About This Mod

Introduction So let's say that you are facing a fleet of AGE powered techs. If their shield goes down, they go down. You need to outlast them and that means negating the need for AGE. This would give you an important strategic advantage. And I have a solution just for that. Propulsion cores Barracuda has two gyro-stabilized propulsion cores that provide downward lift at all times. The core itself is where the heavy gyros are placed while the frame connects it to the main hull and allows for full XYZ rotation. Because of that, Barracuda is able to rotate on any axis. Weaponry and equipment Front section houses most of the weapons: 6 rapid cannons and 6 Gatling lasers for the big boys and a barrage of cluster missiles for those pesky fighters. Middle section is home for two Monster mortars that help with far away targets (also some rails for the effect). Majority of batteries is stored in the back section. It holds the main thruster pack as well as some heavy disc lasers. As an easy means of areal defense, we have two quad missile launchers on either side. Hawkeye Hex shields and healing bubbles are placed all around the main hull for maximum AoE protection. Front core doesn't carry a lot of mass so if you wish, you can modify it to your needs. How to assemble First, remove the purple blocks holding the frames of the propulsion cores. Attach the frame to both the core and the main hull using the medium bearings. There are four gaps in each frame, it should not be an issue. Detonate the bolts on the frames by pressing "X" and after that, do the same to the main hull which will detach the cores from the main hull. It is important to do the frames first, otherwise, the cores will glitch out due to the blocks holding them on the level of the axels. You can also tap the building beam on the frames to clear out the detached blocks. Lastly, set lift on the cores to around 97,4 on the back and 27,6 to the front. You should now be able to lift off and fly. After the takeoff Ba

📊 Mod Details

Game
Terratech Mods
Author
76561198097121989
Version
N/A
Downloads
71
Endorsements
0
Category
GSO, GeoCorp, Venture, Hawkeye, Vehicle, Aircraft, Techs, BetterFuture
Created
1/30/2019
Updated
1/30/2019

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