Keyflower - (High Quality & Scripted)

⭐ — (0 endorsements) 📥 4,304 downloads 📅 2/14/2017
⚪ Last updated 2017

By 76561198014975264 · Board Games, 2, 4+, Strategy Games, 3, 4

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/28/2017 📅 Created: 2/14/2017

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #8 of 27 Board Games, 2, 4+, Strategy Games, 3, 4 mods in this game by downloads

📋 About This Mod

Updated to v1.05. See change notes for a breakdown of changes. Here it is, #31 on board game geek at the time I'm posting this. The tiles should be clean / legible and there's a script to handle setup and advancement between rounds. It's a rough job as I was learning lua throughout the process but it makes the setup a lot easier / quicker. If you're having any trouble check the notebook in the mod as I included a small troubleshooting section. If you like the game please pick a copy up and support the designers / producers. It's a wonderful little tile based strategy game and permanent part of my physical boardgame collection. I just created this to have a friendly digital version. I will not be uploading any expansion material out of respect for the creators. Rules: http://www.foxmind.com/media/85421/huc_12_3892_keyflower%203te%20auflage_regeln_engl_sc.pdf Video version - https://www.youtube.com/watch?v=via0ElmJ7S4 Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned. In spring, summer and autumn, more workers will arrive on board the Keyflower and her sister boats, with some of these workers possessing skills in the working of the key resources of iron, stone and wood. In each of these seasons, village tiles are set out at random for auction. In the winter no new workers arrive and the players select the village tiles for auction from those they received at the beginning of the game. Each winter village tile offers VPs for certa

Updated to v1. 05. See change notes for a breakdown of changes. Here it is, #31 on board game geek at the time I'm posting this. The tiles should be clean / legible and there's a script to handle setup and advancement between rounds. It's a rough job as I was learning lua throughout the process but it makes the setup a lot easier / quicker. If you're having any trouble check the notebook in the mod as I included a small troubleshooting section. If you like the game please pick a copy up and support the designers / producers. It's a wonderful little tile based strategy game and permanent part of my physical boardgame collection. I just created this to have a friendly digital version. I will not be uploading any expansion material out of respect for the creators. Rules: http://www.foxmind.com/media/85421/huc_12_3892_keyflower%203te%20auflage_regeln_engl_sc.pdf Video version - https://www.youtube.com/watch?v=via0ElmJ7S4 Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an initial team of eight workers, each of which is colored red, yellow, or blue. Workers of matching colors are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills and additional workers, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned. In spring, summer and autumn, more workers will arrive on board the Keyflower and her sister boats, with some of these workers possessing skills in the working of the key resources of iron, stone and wood. In each of these seasons, village tiles are set out at random for auction. In the winter no new workers arrive and the players select the village tiles for auction from those they received at the beginning of the game. Each winter village tile offers VPs for certa

📊 Mod Details

Game
Tabletop Simulator Mods
Author
76561198014975264
Version
N/A
Downloads
4,304
Endorsements
0
Category
Board Games, 2, 4+, Strategy Games, 3, 4
Created
2/14/2017
Updated
2/28/2017

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