Agricola ACBAS + Expansions!

⭐ — (0 endorsements) 📥 3,300 downloads 📅 7/9/2015
⚪ Last updated 2015

By 76561197961805519 · Board Games, 2

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/10/2015 📅 Created: 7/9/2015

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #14 of 17 Board Games, 2 mods in this game by downloads

📋 About This Mod

Current Version 1.2a - * Changed Player Trays to Bags for easier organization/visual assistance. * Added Bags to Board for Wood & Stone for better visual assistance on total resource accumulation * Changed Wood/Reed/Stone discs from Chips to Generic items to resolve issue with stacks becoming a single entity when being place back into resource bags. (Example: A chip stack of 5 would deposit into the bag as a single item and was withdrawn as one to be a stack of 5) * Removed/Added some snapping object buttons. * Added Names to every individual tile. * >>Future Update Plans for 1.3<< - Extended Tile Description for more precise gameplay and discrepancy resolutions. --- Following Was Taken from Board Game Geek Page --- Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies! In Agricola: All Creatures Big and Small, you become an animal breeder of horses, cows, sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take, with each player taking three actions total in each of the eight rounds. The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner. Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success! Unfamiliar with the title or the gameplay? Visit the BGG page at: http://boardgamegeek.com/boardgame/119890/agricol

Current Version 1. 2a - Changed Player Trays to Bags for easier organization/visual assistance. Added Bags to Board for Wood & Stone for better visual assistance on total resource accumulation Changed Wood/Reed/Stone discs from Chips to Generic items to resolve issue with stacks becoming a single entity when being place back into resource bags. (Example: A chip stack of 5 would deposit into the bag as a single item and was withdrawn as one to be a stack of 5) Removed/Added some snapping object buttons. Added Names to every individual tile. >>Future Update Plans for 1. 3<< - Extended Tile Description for more precise gameplay and discrepancy resolutions. --- Following Was Taken from Board Game Geek Page --- Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies! In Agricola: All Creatures Big and Small, you become an animal breeder of horses, cows, sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take, with each player taking three actions total in each of the eight rounds. The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner. Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success! Unfamiliar with the title or the gameplay? Visit the BGG page at: http://boardgamegeek.com/boardgame/119890/agricol

📊 Mod Details

Game
Tabletop Simulator Mods
Author
76561197961805519
Version
N/A
Downloads
3,300
Endorsements
0
Category
Board Games, 2
Created
7/9/2015
Updated
7/10/2015

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