Ultimate Marvel Champions [Scripted]

⭐ — (0 endorsements) 📥 6,655 downloads 📅 6/22/2022
🟡 Updated this year

By 76561199316833876 · 1, 2, 3, 4, Scripting, Cards, Game, Low Complexity

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/5/2026 📅 Created: 6/22/2022

🔍 Analysis

  • 👍 0.0% endorsement rate
  • ✅ Updated 157 days after the latest game patch — actively maintained

📋 About This Mod

This is a mod for Marvel Champions LCG by Fantasy Flight Games. https://www.fantasyflightgames.com/en/products/marvel-champions-the-card-game/ Please support the physical game; this is not a substitute for the real thing. The mod includes all released heroes (including Daredevil and Echo) and all scenarios through the Agents of S. H. I. E. L. D. campaign. (Scenario cards from Civil War, Synthezoid Smackdown, and Fear No Evil have not yet been added, but will be coming soon.) To play: 1. Use the square, colored buttons on the near edge of the table to take a seat. 2. Click one of the "SUIT UP!" buttons to set up your hero. You can import a deck from MarvelCDB (see below), select a hero to use their starter deck, or let the mod select a hero for you at random. 3. Once you've selected heroes, click the big red button in the center of the table to set up a scenario. To import a deck from Marvel CDB ( https://marvelcdb.com/ ), enter the deck ID in the SUIT UP! screen and click the "Import" button. (To be able to import private decks, you'll need to check the "Share your decks" checkbox in your account page of Marvel CDB.) Your hero's play mat includes the following buttons: 1: takes the 1st player token R: readies all cards on the play mat D: discards a random card from your hand !!: draws an encounter card X: discards an encounter card N: spawns your hero's nemesis deck Roadmap: This mod is still in very active development. Here are some future planned changes and additions, in the approximate order we'll be working on them: Complete scenario scripting: Currently, the mod will spawn all cards required for a scenario, but players are required to manually perform most setup steps, including setting the villain's health and the scheme's threat counters. Our first initiative is to automate as much of the scenario setup process as possible (as well as steps for advancing villain and scheme stages). Implement campaign scripting: The mod includes all currently available campaigns

📊 Mod Details

Game
Tabletop Simulator Mods
Author
76561199316833876
Version
N/A
Downloads
6,655
Endorsements
0
Category
1, 2, 3, 4, Scripting, Cards, Game, Low Complexity
Created
6/22/2022
Updated
8/5/2026

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