Eclipse: Second Dawn - Scripted by Wyko

⭐ — (0 endorsements) 📥 4,500 downloads 📅 3/4/2021
⚪ Last updated 2023

By 76561197970723950 · Board Games, 2, Strategy Games, 3, 4, Scripting, 5, 6, Medium Complexity, Game, 180+ minutes, Thematic Games, Rules

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/26/2023 📅 Created: 3/4/2021

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

About This Mod This mod brings the exciting 4x gameplay of Eclipse: Second Dawn for the Galaxy to Tabletop Simulator! Building upon the hard work of tetrach, kay, and Zel / OS, this update contains extensive automation tools for game setup, turn order management, round cleanup and fully automatic scoring. If you're interested, feel free to join our Eclipse Discord to find regularly hosted games and active discussion on this mod's development! Please give the mod a thumbs up and leave a comment if you liked it! For feature requests or bug reports, please share them in the discussions area. Initial Setup This mod contains a lot of automation to make the game start quickly and easily. Automatic NPC Selection: A random Guardian, Ancient, and GCDS tile is automatically selected for use during the game. Board Setup: You have the option to automatically fill in unused player spaces with warp tiles or guardian hexes Turn Order Variant: Player turn tracker markers of the appropriate race are now automatically drawn from the bag and painted the player's color as soon as you get your player board. Rise of the Ancients Races: Added three 1st edition races: Rho Indi and the Wardens and Guardians of Magellan Tech Setup: All technology is dealt and placed automatically and randomly Tile Pruning: Sector 3 tiles auto-prune according to the number of players Player Setup: Automatically set up your play area with the push of a button Random Race: Can select a random race for you Gameplay Automation Anything we can do to make the game run smoothly. Turn Tracking: Players do not need to manually place their race markers on the turn tracker board. As soon as a player flips their Action card to "Passed" their marker automatically moves to the next available spot on the tracker. In case it's needed, players can still unlock and manually rearrange the turn tracker markers and the script will recognize it. At the end of the round, the turn order is automagically updated and the player turn i

📊 Mod Details

Game
Tabletop Simulator Mods
Author
76561197970723950
Version
N/A
Downloads
4,500
Endorsements
0
Category
Board Games, 2, Strategy Games, 3, 4, Scripting, 5, 6, Medium Complexity, Game, 180+ minutes, Thematic Games, Rules
Created
3/4/2021
Updated
11/26/2023

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