realistic traffic

⭐ — (0 endorsements) 📥 75 downloads 📌 v1.1 📅 8/9/2026
🟡 Updated this year

By DynamicSimSystems · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/9/2026 📅 Created: 8/9/2026

🔍 Analysis

  • 🏆 #164 of 186 Miscellaneous mods in this game by downloads

📋 About This Mod

Breaks the ~277 customers/day ceiling, reshapes shopping baskets, controls price tolerance, and automates restocking logistics. Fully modular.

The problem

No matter how many checkouts you build or how large your store gets, Supermarket Together tops out at roughly 277 customers per day. Raising the simultaneous customer cap doesn't help. The store fills up, then everything slows down and the daily total stays exactly where it was.

The cause is a hard-coded spawn cooldown: the game waits 2 to 4 seconds between every single customer. Over an 840-second business day, that's about 280 customers maximum — the number you keep hitting.

What this mod does

Realistic Traffic removes that ceiling and gives you control over how your store actually behaves. Every module has its own on/off switch, so you can take only what you want.

Traffic and volume. Configurable spawn delay (replacing the vanilla 2-4s), simultaneous customer cap, per-frame processing multiplier so the customer state machine isn't throttled to one customer per physics frame, hourly affluence curve (morning rush, midday, evening), weekly profile (quiet Mondays, busy Saturdays), and an optional daily quota if you want a controlled volume rather than maximum throughput.

Crowd movement. Adjustable walking speed, and an anti-swarm option that disables obstacle avoidance on customers — the same treatment the game already applies to employees. Without it, dense crowds form frozen clumps in narrow aisles: customers can't reach their stopping point, so they never advance, never leave, and never free up space. With it enabled, they pass slightly through each other but keep moving.

Price sensitivity. Vanilla customers refuse any product priced above roughly 2 to 2. 5 times its market value. This mod lets you widen that tolerance, or switch on "accept all prices" and mark items up as far as you like with zero refusals.

Shopping baskets. Configurable size distribution (small / medium / large / huge) so you decide how many customers grab three items and how many do a full weekly shop. Plus value-targeted big shops: roughly one customer in seven fills a basket until it reaches a set dollar amount.

Automatic logistics. Out-of-stock product gets substituted with something actually on the shelf instead of the customer walking out. A restocker is dispatched automatically when a product is missing. Products with no shelf assignment get one. And missing products can be pre-added to your ordering device cart — you still confirm the purchase yourself.

Daily CSV report. Best and worst selling products written to disk every day, so you can see what actually drives your revenue.

Requirements

  • []BepInEx 5. 4.x (Mono, x64)[/]

    []Host only — effects apply on the machine running the server[/]

Installation

  • []Install BepInEx 5 in the game folder and run the game once to generate the folder structure.[/]

    RealisticTraffic.dllinto

    BepInEx/plugins/.[/]

    []Launch once, quit, then edit

    BepInEx/config/fulvio.realistictraffic.cfg.[/]

Note: the game rewrites the config file on exit. Always edit it with the game closed.

Configuration highlights

What it controls

Master on/off for the whole mod

10_Capacity

Simultaneous customer peak

11_HourCurve

Affluence by time of day

15_Throughput

NPCs processed per physics frame

20_Movement

Walk speed, anti-swarm, agent radius

Basket size distribution

Value-targeted large shops

33_PriceSensitivity

Price tolerance / accept all prices

40_DailyVolume

Optional daily customer quota

50_SpawnRate

Spawn delay — the ceiling fix

Auto-restock, auto-buy, shelf assignment

Compatibility

Safe to remove at any time — Harmony patches memory at runtime, the game's own files are never modified. Delete the DLL and you're back to vanilla. Any single module can be disabled without affecting the others.

If you also run ShelfMate, disable

62_ShelfAssignhere to avoid duplicate work.

Known behaviour

Pushing the simultaneous peak very high (600+) will m

📊 Mod Details

Game
Supermarkettogether Mods
Author
DynamicSimSystems
Version
1.1
Downloads
75
Endorsements
0
Category
Miscellaneous
Created
8/9/2026
Updated
8/9/2026
Tags
Performance Optimization, Gameplay, Overhaul, Quality of Life, AI-Generated Content

🔧 How to Install Supermarket Together Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Supermarket Together →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Supermarket Together commands, item IDs, and more.

Keep browsing — more Supermarket Together mods await

📋 All Supermarket Together Mods 🏆 Top 25 📂 More Miscellaneous 👤 More by DynamicSimSystems 🔎 Similar Mods 🌐 Best Miscellaneous (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods