Dev Mode QoL

⭐ — (0 endorsements) 📥 9 downloads 📌 v1.2.0 📅 8/7/2026
🟡 Updated this year

By ryukalabs · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/10/2026 📅 Created: 8/7/2026

🔍 Analysis

  • 🏆 #115 of 118 Miscellaneous mods in this game by downloads

📋 About This Mod

Developer overlay quality of life: localized item and level names, search by any language or pinyin, free camera keeps the view direction, Escape closes the F3 menu.

Dev Mode QoL

Quality of life fixes for SULFUR's developer overlay (F3). Developer mode only - without it the

mod stays inert.

The free camera keeps the view direction

Vanilla drops the view direction on both sides of the F3 transition, so the free camera starts

facing wherever it was left and the player comes back facing wherever they left. Both hand-overs

  • []Entering the free camera continues from the direction the player was looking at.[/]

    []Leaving the free camera after teleporting with T makes the player look where the free[/]

  camera was looking at the moment the overlay closed.

  • []Leaving the free camera without a teleport changes nothing: the player returns to the[/]

  original spot with the original view direction, because the free camera can be far away from it.

The teleport is remembered per free camera session and forgotten every time the overlay opens.

Escape leaves the overlay

Vanilla only closes the overlay with F3. Escape now backs out one layer at a time.

  • []Level select list open - the game's own cancel closes the list, as before.[/]

    []Spawn menu open - Escape closes the spawn menu.[/]

    []Free camera only - Escape closes the overlay, exactly like F3.[/]

Gamepad cancel behaviour is unchanged.

The game binds both Escape and Backspace to the same UI cancel, so Backspace used to close the

spawn menu, and one press in the search box threw away everything typed instead of deleting one

character. Backspace now never closes anything - that is Escape's job - and in the search box it

is plain text editing. The game's own handling is untouched, so Backspace still closes the level

select list as it always did.

Escape does reach a focused search box, which uses it to stop editing; only once the box has let

go does Escape start closing menus.

Every item is in the spawn menu

Some items the game ships simply cannot be found in the spawn menu - Dinner Jacket is one of them.

The overlay never asks the game which items exist: it collects the items tagged for the menu, then

drops every item whose data still says it is not part of the early access build. That flag is read

nowhere else in the entire game, so those items drop, sell and equip perfectly normally - only the

overlay refuses to list them. In v0. 18. 5 it hides 17 of them, twelve of which are oils and scrolls.

The list is now completed from the game's own item registry before the menu is built, and the filter

is lifted while it is built. Items the game leaves out on purpose, such as weapons flagged as not

usable by the player, stay out.

The overlay follows the game language

The game is fully localized; the developer overlay is not. It labels spawn menu buttons with the

untranslated authoring name - even though it already sorts them by the translated one - and level

buttons with the level's authoring identifier only.

  • []Spawn menu item buttons and the "selected" label now show the item name in the game's language,[/]

  the same one the inventory shows.

  • []Level select buttons keep their identifier line (Act_01_Caves 2: MakerSet_Caves_B) and gain a[/]

  second line with the name the player sees in game (Caves II).

  • []The search box now finds an item by its name in any language the game has loaded, as well as[/]

  by its internal asset name. Type bandage, 绷带 or Verband and the same button shows up.

  • []Chinese names are also found by their pinyin, so there is no need to switch input method - see[/]

  below.

  • []Everything is rebuilt when the language is switched.[/]

The overlay also never had the game's font localization, so its labels use a latin-only font and a

Chinese, Japanese, Korean or Cyrillic name draws blank. A label that cannot draw the text it was

given is handed the font the game uses for the current language; a label that

📊 Mod Details

Game
Sulfur Mods
Author
ryukalabs
Version
1.2.0
Downloads
9
Endorsements
0
Category
Miscellaneous
Created
8/7/2026
Updated
8/10/2026
Tags
Bug Fixes, Quality of Life, AI-Generated Content

🔧 How to Install SULFUR Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for SULFUR →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for SULFUR commands, item IDs, and more.

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