CustomItems(Bepinex)

⭐ — (27 endorsements) 📥 1,252 downloads 📌 v1.0.4g 📅 8/11/2024
🟡 Updated this year

By Cookay · Adventure

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/21/2026 📅 Created: 8/11/2024

🔍 Analysis

  • 👍 2.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #19 of 28 Adventure mods in this game by downloads

📋 About This Mod

A mod that lets you make custom items ranging from CustombuildablesCustombuildables with storageCustomfoodsCustomPosterCustomFramePhotoCustomMedkitCustomOxygenTankCustomHealItemCustomHullplatesCustomBatteries and PowerCellsCustom

Dependency added : CustomBatteries (Purple Edition) (Nautilus)

MoreDeco and MoreLockers  Is Included in CustomItems As Samples

Also you should delete MoreDecoJson before loading Customitems because its the same mod on its own page.

. CustomItems : Includes Moredeco as a base is set by a Json file so don't use both.

CustomItems(AKA MoreDecojson) update adds new features

Morelockers is added to this mod you don't need more lockers anymore

New Easier Sharing Update all items have their own Json file with the information in them that goes into the Items Folder.

Custombuildables

Custombuildables with storage

Customfoods

CustomPoster

CustomFramePhoto

CustomMedkit

CustomOxygenTank

CustomHealItem

CustomBatteries and PowerCells

Custom Ingredients

Custom Knifes

Custom Tabs

Custom Fabricator

Json recipes for all the items so you can set the recipes.

CustomBuildables: how to make custom buildable item from assets already in the game.

LabCart.json

"Tooltip": "A LabCart.", <--- this is your tooltip

"FriendlyName": " LabCart",<-- your items name

"InternalName": "Lcart",<-- your Techtype and name for the json file that has to be made in recipes

"Spritename": "Lcart", <-- your name of your sprite thats within the assets folder

"ResourceId": "af165b07-a2a3-4d85-8ad7-0c801334c115", <--- the ResourceId for the items your cloning.

"ObjectName":"discovery_lab_cart_01", <--- the objects model name this is used to get the item

"NothingNeeded": true <-- if nothing needs to be modified you use this

"buildable": true  <---- has to be set to make a buildable item as well

CustomBuildables with storage: how to make a custom buildable item with storage from assets already in the game

Forklift.json

"Tooltip": "A ForkLift.",

"FriendlyName": " ForkLift",

"InternalName": "ForkLift",

"Spritename": "ForkLift",

"ResourceId": "13d0fb01-2957-49e0-b153-6dc88332694c",

"ObjectName":"generic_forklift",

"AddStorage": true, <--- If your using Buildables bool and want to add the storage

"Height": 3, <--- set this for the Height of the storage

"Width": 3 <--- set this for the Width of the storage

"buildable": true  <---- has to be set to make a buildable item as well

CustomBuildable Artifact: these are the alien artifacts that need different things setting to make work

"IsAnArtifact": true, <--- depending on what the item needed you have different options to set it.

"IsGunArtifact": true , <--- this

📊 Mod Details

Game
Subnauticabelowzero Mods
Author
Cookay
Version
1.0.4g
Downloads
1,252
Endorsements
27
Category
Adventure
Created
8/11/2024
Updated
1/21/2026

🔧 How to Install Subnautica: Below Zero Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Subnautica: Below Zero →

Visit the official mod page for specific installation instructions for this mod.

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