CustomItems(Bepinex)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #19 of 28 Adventure mods in this game by downloads
📋 About This Mod
A mod that lets you make custom items ranging from CustombuildablesCustombuildables with storageCustomfoodsCustomPosterCustomFramePhotoCustomMedkitCustomOxygenTankCustomHealItemCustomHullplatesCustomBatteries and PowerCellsCustom
Dependency added : CustomBatteries (Purple Edition) (Nautilus)
MoreDeco and MoreLockers Is Included in CustomItems As Samples
Also you should delete MoreDecoJson before loading Customitems because its the same mod on its own page.
. CustomItems : Includes Moredeco as a base is set by a Json file so don't use both.
CustomItems(AKA MoreDecojson) update adds new features
Morelockers is added to this mod you don't need more lockers anymore
New Easier Sharing Update all items have their own Json file with the information in them that goes into the Items Folder.
Custombuildables
Custombuildables with storage
Customfoods
CustomPoster
CustomFramePhoto
CustomMedkit
CustomOxygenTank
CustomHealItem
CustomBatteries and PowerCells
Custom Ingredients
Custom Knifes
Custom Tabs
Custom Fabricator
Json recipes for all the items so you can set the recipes.
CustomBuildables: how to make custom buildable item from assets already in the game.
LabCart.json
"Tooltip": "A LabCart.", <--- this is your tooltip
"FriendlyName": " LabCart",<-- your items name
"InternalName": "Lcart",<-- your Techtype and name for the json file that has to be made in recipes
"Spritename": "Lcart", <-- your name of your sprite thats within the assets folder
"ResourceId": "af165b07-a2a3-4d85-8ad7-0c801334c115", <--- the ResourceId for the items your cloning.
"ObjectName":"discovery_lab_cart_01", <--- the objects model name this is used to get the item
"NothingNeeded": true <-- if nothing needs to be modified you use this
"buildable": true <---- has to be set to make a buildable item as well
CustomBuildables with storage: how to make a custom buildable item with storage from assets already in the game
Forklift.json
"Tooltip": "A ForkLift.",
"FriendlyName": " ForkLift",
"InternalName": "ForkLift",
"Spritename": "ForkLift",
"ResourceId": "13d0fb01-2957-49e0-b153-6dc88332694c",
"ObjectName":"generic_forklift",
"AddStorage": true, <--- If your using Buildables bool and want to add the storage
"Height": 3, <--- set this for the Height of the storage
"Width": 3 <--- set this for the Width of the storage
"buildable": true <---- has to be set to make a buildable item as well
CustomBuildable Artifact: these are the alien artifacts that need different things setting to make work
"IsAnArtifact": true, <--- depending on what the item needed you have different options to set it.
"IsGunArtifact": true , <--- this
📊 Mod Details
- Game
- Subnauticabelowzero Mods
- Author
- Cookay
- Version
- 1.0.4g
- Downloads
- 1,252
- Endorsements
- 27
- Category
- Adventure
- Created
- 8/11/2024
- Updated
- 1/21/2026
🔧 How to Install Subnautica: Below Zero Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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