Wet System Framework

⭐ — (0 endorsements) 📥 145 downloads 📌 v1.1 📅 6/16/2026
🟡 Updated this year

By AlomX · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/16/2026 📅 Created: 6/16/2026

🔍 Analysis

  • 🏆 #25 of 31 Miscellaneous mods in this game by downloads

📋 About This Mod

Easily add custom content to the game with a json!

Wet System - Custom Decorative Objects

WET System Framework is a modding framework for Subnautica 2 that allows anyone to add custom decorative objects and meshes to the game without writing code.

Using simple .wet.json files placed in the ~mods folder, modders can create new placeable decorations that automatically appear in a dedicated in-game menu (UI is WIP).

Installation

You need UE4SS

Place "WetSystem" inside: Subnautica2\Subnautica2\Content\Paks\LogicMods

Place "WetScript" inside: Subnautica2\Subnautica2\Binaries\Win64\ue4ss\Mods

Be careful to have "WetScript : 1" (if not add it) inside ue4ss\Mods\mods.txt

If, in the menu, you see "Wet System" below the logo, that's good!

In-Game Placement Menu

Press F9 to open the WET Framework object menu.

From there, you can browse and place any registered custom object.

Controls

Current controls:

  • []Left Click – Place object[/]

    []F – Move selected object[/]

    []X – Remove selected object[/]

    []Top/Down Arrow – Change select object to place[/]

    []Left/Right Arrow – Change Variant of the selected object (if available)[/]

 

Features

Custom Decorative Objects

Create new decorative items by defining them in a .wet.json file.

Supported features include:

  • []Custom meshes[/]

    []Custom thumbnails (UI is WIP)[/]

    []Categories[/]

    []Placement settings[/]

    []Custom transforms[/]

    []Surface snapping[/]

    []Multiple appearance variants[/]

Multiplayer has not been tested yet.

Planned Features

  • []Placeable blueprints[/]

    []Interactive objects (lights, switches, etc.)[/]

    []Objects with inventories (storage containers and similar)[/]

Long Term

  • []Integration with the in-game constructor (if technically possible)[/]

    []No longer use UE4SS[/]

    []Custom foundations[/]

    []Custom vehicles[/]

    For Mod Authors

    Creating Custom Objects

    Objects are defined through .wet.json files placed inside the ~mods directory.

    A basic object can define:

    • []Name[/]

      []Description[/]

      []Category[/]

      []Mesh[/]

      []Thumbnail[/]

      []Transform settings[/]

      []Placement behavior[/]

    bedsideTable.wet.json:

    "id": "wet_cozy_bedside_table",

    "version": "1. 0. 0",

    "category": "Furniture",

    "name": "Bedside Table",

    "description": "A wooden bedside table",

    "staticMesh": "/Game/Mods/WetCozyPack/BedsideTable/SM_Bedside_Table. SM_Bedside_Table",

    "thumbnail": "/Game/Mods/WetCozyPack/BedsideTable/TX_Bedside_Table_Thumb. TX_Bedside_Table_Thumb",

    "transform": {

    "scale":    { "x": 1. 0,  "y": 1. 0,  "z": 1. 0 },

    "offset":   { "x": 0. 0,  "y": 0. 0,  "z": 0. 0 },

    "rotation": { "pitch": 0. 0, "yaw": 0. 0, "roll": 0. 0 }

    "placement": {

    "snapping": "surface",

    "boxExtents": { "x": 35. 0, "y": 4. 0, "z": 55. 0 },

    "allowedSurfaces": 7,

    "interactDistance": 350. 0

    Variant Support

    Objects can contain multiple variants.

    Variants allow a single object entry to provide multiple appearances, meshes, or material combinations.

    While placing an object, use the Left Arrow and Right Arrow keys to cycle through available variants.

    • []Multiple poster designs[/]

      []Different furniture styles[/]

      []Alternate material presets[/]

      []Color variations[/]

    {

    "id": "wet_poster",

    "name": "Poster Frame",

    "description": "A decorative poster for your base.",

    "category": "Posters",

    "thumbnail": "/Game/Utility/Editor/IconBaker/IconTextures/IconBaker_BasePieces/T_PowerGridCapacitor_Icon. T_PowerGridCapacitor_Icon",

    "transform": {

    "scale": { "x": 1. 0, "y": 1. 0, "z": 1. 0 }

    "placement": {

    "_comment_snapping": "surface = snap to any surface.  Freeform = float in front of camera.",

    "snapping": "surface",

    "_comment_boxExtents": "Half-extents in cm: x=half-width  y=half-depth (into wall)  z=half-height.", <

📊 Mod Details

Game
Subnautica2 Mods
Author
AlomX
Version
1.1
Downloads
145
Endorsements
0
Category
Miscellaneous
Created
6/16/2026
Updated
6/16/2026

🔧 How to Install Subnautica 2 Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Subnautica 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Subnautica 2 commands, item IDs, and more.

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