SN2ManufacturingTweaks

⭐ — (5 endorsements) 📥 483 downloads 📌 v1 📅 5/29/2026
🟡 Updated this year

By Morlach · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/29/2026 📅 Created: 5/29/2026

🔍 Analysis

  • 🏆 #98 of 144 Gameplay mods in this game by downloads

📋 About This Mod

Manufacturing Tweaks — two sliders: Faster Crafting and Cheaper Recipes, covering everything you build — Fabricator items, devices, vehicles, processors, and base structures (walls/rooms/moonpool/foundations). 1–10× each; 1× = vanilla.

SN2ManufacturingTweaks

Craft faster and build cheaper in Subnautica 2. A UE4SS Lua mod with two simple sliders — crafting speed and resource cost — that cover the entire production pipeline: the Fabricator, processors, vehicles, placed devices, and base structure building (walls, rooms, corridors, moonpools, foundations). Configurable in-game via SN2ModSettings.

Every slider is "bigger number = easier" — set anything to `1×` for vanilla.

What it does

Faster Crafting: 1–10× Reduces crafting/fabrication time and base-building time-per-cell. 10× ≈ near-instant.

Cheaper Recipes: 1–10× Reduces the materials needed for everything — Fabricator items, devices, vehicles, processor outputs, and base structure (per-cell material cost).

Each has its own enable toggle. Recipe ingredients never drop below 1 (never completely free); base-structure costs scale down proportionally.

Covers the whole pipeline

Subnautica 2 actually uses two separate systems, and this mod handles both:

- Recipes (`UWECraftingRecipe`) — Fabricator, placed furniture/devices, Vehicle Bay, processors.

- Sculptural base building (`UWESculpturalBaseModuleSettings`) — the walls/rooms/corridors/moonpool you paint with the Habitat Builder, which have their own per-cell material + time cost.

Single-player / host only

Crafting is server-authoritative, so this works in single-player and for the host of a co-op session. Joining clients won't see the changes applied on their end.

Requirements

1. UE4SS for Subnautica 2 — (https://www.nexusmods.com/subnautica2/mods/36) / (https://github.com/Subnautica2Modding/Subnautica2-UE4SS)

2. SN2ModSettings — (https://www.nexusmods.com/subnautica2/mods/20) — the in-game slider UI.

Installation

1. Make sure UE4SS is installed (`dwmapi.dll` next to `Subnautica2-Win64-Shipping.exe`, `ue4ss/` folder beside it).

2. Extract this archive so the `SN2ManufacturingTweaks/` folder lands in:

<game>\Subnautica2\Binaries\Win64\ue4ss\Mods\

3. Add this line to `ue4ss\Mods\mods.txt`:

SN2ManufacturingTweaks : 1

(loads it before SN2ModSettings so it shows in the settings UI; otherwise just restart once).

4. Launch → Settings → Mods → Manufacturing Tweaks.

How it works (technical)

Recipe craft time `UWECraftingRecipe. CraftingTime` (float)  ÷ multiplier

Recipe materials `UWECraftingRecipe. Requirements[]. NumItems` (int32) ÷ multiplier, floored at 1

Base build time `FUWEBrushTypeSettings. TimePerCell` (float)  ÷ multiplier

Base materials `FUWESculpturalBaseCellCost. Cost` (float) ÷ multiplier

Recipes are found with `FindAllOf("UWECraftingRecipe")` (~243 assets). The base-building costs live in a `TMap` of nested structs on the class-default object `UWESculpturalBaseModuleSettings`, reached with `StaticFindObject` (since `FindAllOf` skips CDOs) and committed with a struct write-back. Vanilla values are snapshotted once so changing a slider always recomputes from the true baseline and never compounds; a 1 Hz loop catches late-loaded data and reacts to slider changes. Toggling off restores vanilla.

Credits

- UE4SS — ported for Subnautica 2 by the (https://github.com/Subnautica2Modding/Subnautica2-UE4SS) group.

- SN2ModSettings by (https://github.com/Just-Chaldea/SN2-ModSettings) — the in-game slider UI.

- ConfigManager pattern adapted from Capacity & QuickBar Tweaks by (https://www.nexusmods.com/subnautica2/mods/252).

License

MIT — see (./LICENSE).

Changelog

### 1. 0. 0

- Initial release: Faster Crafting and Cheaper Recipes (1–10× each), covering the Fabricator, processors, vehicles, placed devices, and base-structure building (walls/rooms/corridors/moonpool/foundations). SN2ModSettings sliders with per-aspect toggles.

📊 Mod Details

Game
Subnautica2 Mods
Author
Morlach
Version
1
Downloads
483
Endorsements
5
Category
Gameplay
Created
5/29/2026
Updated
5/29/2026

🔧 How to Install Subnautica 2 Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Subnautica 2 →

Visit the official mod page for specific installation instructions for this mod.

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