SF6WTT (Street Fighter 6 Wael Training Tools)

⭐ — (28 endorsements) 📥 940 downloads 📌 v3.0.1 📅 2/9/2026
🟡 Updated this year

By Wael3rd · Tools and Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/8/2026 📅 Created: 2/9/2026

🔍 Analysis

  • 👍 3.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 16 Tools and Utilities mods in this game by downloads

📋 About This Mod

Advanced training toolkit for SF6. Custom Combo Trials with recording & validation. Hit Confirm, Reaction & Post Guard drills with stats tracking. Distance Viewer with per-move range visualization & Auto Activate. Recording Slot Manager

SF6 Wael Training Tools v3. 0. 1

Bug-fix & feature update — focused on Combo Trials, plus a new standalone combo editor.


🤝 Collaboration

Developed in collaboration with cdjay (github.com/cdjay/SF6_TOOLS_CC). Several of the Combo Trials fixes below come from our joint work across the two forks. Thank you, cdjay 🙏


🎯 Combo Trials

  • []Fixed: overlays needed a manual "Reset Scripts" on a cold start. Training-mode detection latched onto its first result at boot; it now detects continuously, so the top bar and overlays appear on their own when you enter Training.[/]

    []Correct left/right notation on crossups & juggles. Facing is read from the character's real facing instead of screen position — positions cross during juggles, which flipped later specials (e.g. 214+P shown as 236+P). Fixed.[/]

    []Install / super buffs are actually applied. A character install (e.g. Kimberly's SA3) captures the real damage buff and re-applies it for the whole trial, so combo damage matches. The recorded starting state (Drive/Super/HP, burnout, guard, stance, install, unique stocks) is reproduced at trial start.[/]

    []BLOCKED status. A move guarded during recording is tagged (BLOCKED) instead of (WHIFF), and the dummy is set to block it on playback.[/]

    []Accurate combo damage. Damage reads the game's real combo counter — no longer capped when the opponent's health reaches 0, and OKI / multi-knockdown setups sum the whole total.[/]

    []Correct unique-resource capture for install characters (e.g. Kimberly's spray cans no longer overwritten by the install value).[/]

    🖥️ Sheldon's Boxes

    • []Fixed the hurtbox recovery colour staying stuck when a direction was held at the end of a move.[/]

      []New opt-in Ultra-widescreen fit toggle for 32:9 / non-16:9 windows where the boxes didn't line up with the game. Off by default; no effect on 16:9.[/]

      🆕 New: Combo Editor

      • []reframework/html viewers/SF6_ComboEditor.html — a drop-in browser viewer/editor for combo trial JSON. Edit each step's Notation, a per-step Status (HIT / BLOCKED / WHIFFED), counter/poses/facing/holdable, and per-player starting state (Drive/Super/HP, install buff, unique stocks). Then Download JSON and drop it back in your CustomCombos folder — fix a combo by hand without re-recording.[/]

        📂 Installation

        Extract the zip into your Street Fighter 6 game folder (overwrite). dinput8.dll and the reframework/ folder are included. Press Insert in game to open the REFramework menu.

        ⚠️ Troubleshooting[

📊 Mod Details

Game
Streetfighter6 Mods
Author
Wael3rd
Version
3.0.1
Downloads
940
Endorsements
28
Category
Tools and Utilities
Created
2/9/2026
Updated
8/8/2026

🔧 How to Install Street Fighter 6 Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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