Cat Customisation

⭐ — (47 endorsements) 📥 1,709 downloads 📌 v1.2 📅 7/22/2022
⚪ Last updated 2022

By Vivi001 · Cat

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/24/2022 📅 Created: 7/22/2022

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #15 of 272 Cat mods in this game by downloads

📋 About This Mod

Mod that lets you change the fur and eye color of your cat. Has preset pak files for preset cat customisation, and instructions to customise your own cat from existing files.-Has more than 1 coat/eye color to choose from.

Credit to the person who made the youtube video, down below as a reference. Also thanks to the local discord community for instructions on how to use GIMP to color the PNG files. Made some presets, and some advice on coloring your own cat.

Note: Make sure to color Body_D properly(As close a color to your Head_D and Furmesh_CO), because otherwise the fur seems to shine weirdly under light conditions.

Existing Presets I made:

Pure White cat

Pure Black cat with Blue Eyes

Pure Black cat with Red Eyes

Pure Black cat

Pure Black cat with Blue Eyes, Black Moustache

Pure Black cat with Red Eyes, Black Moustache

Vanilla Black cat with no stripes, Black Moustache

Vanilla Black Cat, Black Moustache

!By Vanilla, I mean the game's generated Black cat that shows up in the opening.

Instructions

For preset color choices,Drag and drop Pak file of your choice into D:\SteamLibrary\steamapps\common\Stray\Hk_project\Content\Paks from Pak folder in Cat Colors folder(Cat Colors/Pak)

Requirements

Umodel: https://www.gildor.org/en/projects/umodel#files

UnrealPak: http://fluffyquack.com/tools/

Unreal Engine 4. 27: Epic Launcher, Unreal Engine, Library (Note: KHROMATIKAL mentions that 4. 26 has the same functions without the huge download!)

GIMP: https://www.gimp.org/downloads/

Customization based on existing files

Drag and drop Body, Furmesh and Head for cat color/pattern to:

Main\Hk_project\Content\Character\Cat\Texture\export

Drag and drop Moustache(If you want something other than the default) to:

Main\Hk_project\Content\Character\Cat\Texture\

Drag Main folder to UnrealPak-With-Compression.bat in UnrealPak Folder. It will output a pak file.

Rename the pak file to(pakfilename can be anything you like):

Hk_project-WindowsNoEditor_pakfilename.pak

!If it only creates a file list, drag the Main folder to the UnrealPak Folder before dragging it to UnrealPak-With-Compression.bat

Put this pak file into:

Stray\Hk_project\Content\Paks

For it to change the appearance of the cat

There are preset pak files made inside the pak folder. The above is just for if you feel like changing things.

Drop the Pak files in Cat Colors/Paks to Stray\Hk_project\Content\Paks

Example: D:\SteamLibrary\steamapps\common\Stray\Hk_project\Content\Paks

--------------------------------------------------------------------------------------------------------------

Advanced Customization:

Step 1 - Locating texture resource files and exporting them as . PNG

Use Umodel and point to game's directory to view uncompressed game files.(This is where all the above texture files came from)(Located in Character/Content/Character/Cat/Texture/export. That's right, the pak files follow the model structure of the game directory.)

Use Umodel and point to a location with only the texture pak files(You can export them to PNG to customise the color of body(the light really colors this), furmesh, head and iris. (refering to the preset pak files I have placed in Cat Colors/Pak)

After using either Method 1 or 2, export Head_D, Body_D, Furmesh_CO and Cat_Eye_Iris(if you want to custom eye color).

Step 2 - Customization

Method 1: Edit the extracted Cat_Eye_Iris.png yourself.

Method 2: Use the customised GIMP XCF file

Open the Cat_Eye_Iris XCF file with GIMP. There is a top layer that you can use the colorise for different iris colors. Export to PNG when done.

Step 3: Convert the PNG files to Game Format

When you have customised any of the PNG files, you have to open Unreal Engine 4. 27v, and add the PNG files under content tab.

Afterwards, Save All the project and then Cook to Windows.

Right click and open folder directory of the png files in content tab, go to the project's root directory, then go to Saved\Cooked\WindowsNoEditor\Stray\Content.

Example: E:\Users\Documents\Unreal Projects\Stray\Saved\Cooked\WindowsNoEditor\Stray\Content

For each PNG file there will be a .uasset, .ubulk and .uexp

You can ignore all files that starts with shader.

Now you can use the above three files once you placed them in Main\Hk_project\Content\Character\Cat\Texture\export, and do the drag Main folder to UnrealPak-With-Compression.bat for it to compress to a usable Pak file.

For Moustache it is Main\Hk_project\Content\Character\Cat\Texture inst

📊 Mod Details

Game
Stray Mods
Author
Vivi001
Version
1.2
Downloads
1,709
Endorsements
47
Category
Cat
Created
7/22/2022
Updated
12/24/2022
Tags
Character Preset

🔧 How to Install Stray Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Stray →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stray commands, item IDs, and more.

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