Reworked Planetary Diversity

⭐ — (0 endorsements) 📥 3,723 downloads 📅 6/23/2017
⚪ Last updated 2017

By 76561197971248607 · Galaxy Generation, Gameplay, Overhaul

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/5/2017 📅 Created: 6/23/2017

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Stellaris version 1.6.2 Mod version 1.0.8 I regret that I am unable to continue supporting this mod. IMPORTANT: Compatibility & File Conflicts This is my attempt to merge two phenomenal mods, Reworked Planets and Planetary Diversity. The majority of the credit for this mod goes to the creators of those mods, Gatekeeper (PD) and Tommy2Shoes (RP). Temperature & Humidity I've sorted all 24 of the "standard" terrestrial worlds present in Planetary Diversity onto a climate grid ala Reworked Planets, with 5 grades of temperature and 5 grades of humidity. Methane, Ammonia, and Tomb Worlds, are not on the grid, but are still playable for roleplay purposes just as they are in Planetary Diversity. Temperature Categories Hot - Global temp. average around a scorching 35C (95F) Warm - Global temp. average around a balmy 25C (77F) Temperate/Mild - Global global temp. average around a mild 15C (59F) Cool - Global temp. average around a chilly 5C (41F) Cold - Global temp. average around a frigid -5C (23F) Humidity Categories Parched - Surface water is exceedingly rare; precipitation is virtually nonexistent Dry - Surface water is rare except in milder climes; precipitation is limited. Seasonal - Surface water is common; precipitation varies wildly by latitude, altitude, and season Wet - Surface water is abundant, covering more than 60% of the planet; precipitation is moderate Drowned - Surface water covers more than 90% of the planet; precipitation is common Planet Classes Planetary Diversity does an amazing job of introducing a suite of worlds that really feel like totally new planet types. But by the same token, these new worlds don't fit readily into a simple two-axis climate grid. To ease the integration, I've changed the names of some of the new planet classes to try to create a thematically unified whole. Many of the PD planets have long, descriptive name, while the vanilla planet names tend to be short and punchy. I've taken the concise and evocative "Cascadian" as my guide

Stellaris version 1. 6. 2 Mod version 1. 0. 8 I regret that I am unable to continue supporting this mod. IMPORTANT: Compatibility & File Conflicts This is my attempt to merge two phenomenal mods, Reworked Planets and Planetary Diversity. The majority of the credit for this mod goes to the creators of those mods, Gatekeeper (PD) and Tommy2Shoes (RP). Temperature & Humidity I've sorted all 24 of the "standard" terrestrial worlds present in Planetary Diversity onto a climate grid ala Reworked Planets, with 5 grades of temperature and 5 grades of humidity. Methane, Ammonia, and Tomb Worlds, are not on the grid, but are still playable for roleplay purposes just as they are in Planetary Diversity. Temperature Categories Hot - Global temp. average around a scorching 35C (95F) Warm - Global temp. average around a balmy 25C (77F) Temperate/Mild - Global global temp. average around a mild 15C (59F) Cool - Global temp. average around a chilly 5C (41F) Cold - Global temp. average around a frigid -5C (23F) Humidity Categories Parched - Surface water is exceedingly rare; precipitation is virtually nonexistent Dry - Surface water is rare except in milder climes; precipitation is limited. Seasonal - Surface water is common; precipitation varies wildly by latitude, altitude, and season Wet - Surface water is abundant, covering more than 60% of the planet; precipitation is moderate Drowned - Surface water covers more than 90% of the planet; precipitation is common Planet Classes Planetary Diversity does an amazing job of introducing a suite of worlds that really feel like totally new planet types. But by the same token, these new worlds don't fit readily into a simple two-axis climate grid. To ease the integration, I've changed the names of some of the new planet classes to try to create a thematically unified whole. Many of the PD planets have long, descriptive name, while the vanilla planet names tend to be short and punchy. I've taken the concise and evocative "Cascadian" as my guide

📊 Mod Details

Game
Stellaris Mods
Author
76561197971248607
Version
N/A
Downloads
3,723
Endorsements
0
Category
Galaxy Generation, Gameplay, Overhaul
Created
6/23/2017
Updated
8/5/2017

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