Mercenary Enclave

⭐ — (0 endorsements) 📥 1,736 downloads 📅 12/19/2016
⚪ Last updated 2018

By 76561197965028149 · Economy, Gameplay, Military

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/6/2018 📅 Created: 12/19/2016

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Adds a new type of Enclave to new games; the Mercenary Enclave! Works with existing savegames, spawns a new random solar system for the Enclave. 100% chance of 1x spawns in new games. Compatible with all addons. Works in multiplayer. AI does not use the Enclave services (AI doesn't use any enclave). I have marked the addon as requiring the Leviathans DLC because Paradox fanboys complain in the comments section. Mercenary Operations fleets, once they reach the solar system where their primary target is, turn hostile towards everyone. Please do not attempt to follow them into combat, or use them as "allies" in wars. You can do that, of course, just stay away from the fleet. Beta There's a few features I can add, but someone needs to tell me if they want them or not: Civilian fleet raid - kill 2-4 science/construction vessels, usable against crisis as well Enclave respawns after 5-10 years if destroyed Military Station System Raid, clears all military stations from selected solar system Guard System, the enclave parks a military fleet in your preferred controlled solar system, attacking any hostile fleets that enter Repair Fleet, send a rapid response construction crew to any of your fleets to repair them NEW ADDON: Assassination-type Enclave, will never be in this mod. I will maybe make this in a new mod. NEW ADDON: Scrapyard Enclave, where you can sell/buy ships. Will never be in this mod. I will maybe make this in a new mod. YOUR IDEA HERE Does the AI Revolt empire, Swarm, or ED colonize planets? Should they be valid targets for the "liberate planet" option? Why can noone answer this in the comments? Bug-wise, there are probably quite a few. I never play multiplayer, so I need some help testing that. I rarely, like once per 3-4 months, play a few years of singleplayer Stellaris, so I need help testing that as well. Tuning/adjusting We probably need to tune/adjust the costs of some operations. I really need some input here. I have no idea what things should cost. Tel

📊 Mod Details

Game
Stellaris Mods
Author
76561197965028149
Version
N/A
Downloads
1,736
Endorsements
0
Category
Economy, Gameplay, Military
Created
12/19/2016
Updated
7/6/2018

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