Realistic System Scale

⭐ — (0 endorsements) 📥 561 downloads 📅 10/11/2016
⚪ Last updated 2016

By 76561198052837133 · Balance, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/11/2016 📅 Created: 10/11/2016

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #19 of 24 Balance, Gameplay mods in this game by downloads

📋 About This Mod

This mod increases the scale of systems, and the size of celestial bodies without touching the size of ships or stations as well as increasing orbitial distances. System size = 300 (30 times larger than default) Planet default size = 125 Star defeault size = 800-1000 (neutron stars and pulsars are only 30-70) Gas giant size = 250 FOV = Increased from 35 to 50. This seems to make the camera smoother when dealing with larger system scales. Also makes the system look bigger :) I also increased the atmosphere size of planets by a factor of 0. 1. I created this mod by modifying a number of files from the following mods: Star System Redux: https://steamcommunity.com/sharedfiles/filedetails/?id=722511909 Cinematic Camera: https://steamcommunity.com/sharedfiles/filedetails/?id=703156866 ZBeautiful Battles: http://steamcommunity.com/sharedfiles/filedetails/?id=682776251&tscn=1463252392 (modified the defines for combat range to be lower) Real Distance: http://steamcommunity.com/sharedfiles/filedetails/?id=682249329 Also I modified Enhanced Terraforming's system initializes to increase default orbit distances, though I can't seem to find that mod on this site anymore. Known issues: Moons orbiting around gas giants might have clouds flickering, there's nothing I can do about this short of removing clouds from the game, it's a problem with the engine itself. Orbits clip out when looking at the system from a horizontal angle. I had to remove asteroid belts altogether (not asteroids though) to keep the system size at 300 without major laging (increased system size massively increases the asteroid belt asteroid numbers) Ring segments around planets will not be connected to each other. Camera shakes at far out zooms within systems, so I had to add a number of additional zoom steps and reduce the distance you can zoom out to in systems to prevent or limit this kind of shake. It's a result of having a high system scale. If you know how to fix this please let me know, and I'll increase

📊 Mod Details

Game
Stellaris Mods
Author
76561198052837133
Version
N/A
Downloads
561
Endorsements
0
Category
Balance, Gameplay
Created
10/11/2016
Updated
10/11/2016

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