Xenomorph Species Rework

⭐ — (0 endorsements) 📥 2,666 downloads 📅 6/25/2026
🟡 Updated this year

By 76561198049591452 · Economy, Buildings, Events, Species, Leaders

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/12/2026 📅 Created: 6/25/2026

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Supported Version: Stellaris 4.4.6 A playable Xenomorph species, brood, Black Resin, adaptation, and Nomad expansion. Xenomorph Species Rework rebuilds and expands the original Xenomorph Species Expanded concept for modern Stellaris. Create Xenomorph empires with custom portraits, traits, Civics, Origins, technologies, buildings, jobs, armies, traditions, Queen leadership, Black Resin colonies, and optional Nomadic Arkship gameplay. Use this mod instead of the original Xenomorph Species Expanded. Do not enable both together. Main Features Playable Xenomorph Species - a dedicated XENO species class with custom biological traits. Three Portrait Lineages - Standard Xenomorph, Spitter, and Deacon with Drone, Praetorian, and Queen ruler phenotypes. Origins and Civics - build broods around survival, predation, Queens, psychic coordination, adaptive strains, Black Resin, or Nomadic survival. Derelict Nostromo - begin aboard a damaged Science Arkship and rebuild it through a multi-stage situation. Queen Leadership - select a Brood Queen ruler while eligible Officials may emerge as colony-governing Brood Matriarchs. Praetorian Commanders - Xenomorph Commanders may emerge as Praetorians with a unique military trait. Xeno Lifecycle Tradition - improve brood coordination, Ovomorph saturation, armies, adaptation, and Queen directives. Planetary Adaptation - gradually improve Xenomorph Habitability through different approaches, costs, and risks. Black Resin Development - cultivate colonies into advanced Resin networks and brood worlds. Queen-Network Systems - gain capped research and diplomatic interactions with known Xenomorph empires. Adaptive Strain Cycle - develop Hyper-Aggressive, Docile Breeder, or Infiltrator strains. Brood Architecture - specialized Queen, military, breeding, research, recycling, and harvesting buildings. Optional Xenomorph Infection Support Xenomorph Infection adds outbreaks, Biosecurity, espionage, Host Gestation, cults, containment warfare, Nomad inter

Supported Version: Stellaris 4. 4. 6 A playable Xenomorph species, brood, Black Resin, adaptation, and Nomad expansion. Xenomorph Species Rework rebuilds and expands the original Xenomorph Species Expanded concept for modern Stellaris. Create Xenomorph empires with custom portraits, traits, Civics, Origins, technologies, buildings, jobs, armies, traditions, Queen leadership, Black Resin colonies, and optional Nomadic Arkship gameplay. Use this mod instead of the original Xenomorph Species Expanded. Do not enable both together. Main Features Playable Xenomorph Species - a dedicated XENO species class with custom biological traits. Three Portrait Lineages - Standard Xenomorph, Spitter, and Deacon with Drone, Praetorian, and Queen ruler phenotypes. Origins and Civics - build broods around survival, predation, Queens, psychic coordination, adaptive strains, Black Resin, or Nomadic survival. Derelict Nostromo - begin aboard a damaged Science Arkship and rebuild it through a multi-stage situation. Queen Leadership - select a Brood Queen ruler while eligible Officials may emerge as colony-governing Brood Matriarchs. Praetorian Commanders - Xenomorph Commanders may emerge as Praetorians with a unique military trait. Xeno Lifecycle Tradition - improve brood coordination, Ovomorph saturation, armies, adaptation, and Queen directives. Planetary Adaptation - gradually improve Xenomorph Habitability through different approaches, costs, and risks. Black Resin Development - cultivate colonies into advanced Resin networks and brood worlds. Queen-Network Systems - gain capped research and diplomatic interactions with known Xenomorph empires. Adaptive Strain Cycle - develop Hyper-Aggressive, Docile Breeder, or Infiltrator strains. Brood Architecture - specialized Queen, military, breeding, research, recycling, and harvesting buildings. Optional Xenomorph Infection Support Xenomorph Infection adds outbreaks, Biosecurity, espionage, Host Gestation, cults, containment warfare, Nomad inter

📊 Mod Details

Game
Stellaris Mods
Author
76561198049591452
Version
N/A
Downloads
2,666
Endorsements
0
Category
Economy, Buildings, Events, Species, Leaders
Created
6/25/2026
Updated
8/12/2026

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