Irregular Series: Irregular Civics 4.4
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #8 of 147 Gameplay mods in this game by downloads
📋 About This Mod
This mod introduces a new set of play-style civics designed to reshape how you approach each campaign. Rather than offering minor bonuses, these civics encourage distinct, thematic strategies that reward committing to a specific way of playing. When used effectively, they can significantly enhance your empire’s strengths, but demand careful adaptation to their limitations and requirements. As this is an irregular series, this mod is (or will be) also complemented by other irregular series mods that include: Irregular Traits, Irregular Origins, Irregular Traditions, Irregular Ascension Perks, and more! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Civic summaries: - Acumen Description: This empire has developed an exceptional understanding of barren planets and their potential for revival. Effect: Whenever a barren planet is surveyed, there is a 5% chance that terraforming compatibility will be preserved, making it a terraformable candidate listed in the situation log. - Cataclysmic Description: In their pursuit of maximum resource extraction, this empire has gone to extreme lengths, exploiting planets down to their cores. Effect: A special building can be constructed that provides jobs and boosts alloy production. However, it risks disturbing the planet's core, which can lead to destruction. The building can be converted to heal the core and produce Unity. - Contained Description: This empire has turned inward, focusing on building impregnable defenses rather than expanding recklessly. Effect: Mining, research, and observation stations automatically reinforce systems with military stations. The more resource stations, the stronger the defense. Special technology allows upgrading and enhancing military stations. - Elusive Description: To protect its colonies, this empire has adapted long-distance warfare tactics with fast, agile ships. Effect: Ships gain increased evasion, speed, and reduced jump charge times as the empire controls more systems. However, damage to starbases and fire ra
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198075658706
- Version
- N/A
- Downloads
- 940
- Endorsements
- 0
- Category
- Gameplay
- Created
- 3/27/2026
- Updated
- 7/10/2026
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