Loop-Quantum Technology
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Loop-Quantum Technology (Ver 1.3.2) Submod to Gigastructural Engineering which enables players to research Aeternum-style Loop-Quantum technology! Features New long-term situation 24 New Technologies All Aeternite ship components as Loop-Quantum counterparts, including entirely new ones! All regular Aeternite buildings as Loop-Quantum counterparts. Several flavourful events granting you the technologies. Special project to begin the process at your leisure. Compatibility Working on Version 4.4.x Place below Gigastructural Engineering in the load order. The only overwrite is to the vanilla Capital-Complex building (tier 4 capital building) in order to let it upgrade to the Loop-Quantum capital. Additional Information To trigger the beginning to the mod, you must own either a fully repaired Birch world, or a fully repaired Alderson slice. All ship components are granted via the situation. Loop-Quantum Bombardment is granted via an event shortly after the situation concludes. All Loop-Quantum building technologies get added to the technology pool after Loop-Quantum Bombardment is granted. Loop-Quantum buildings are almost identical to Aeternite ones, however have been buffed very slightly, with the only major change being that the Synthesiser now also provides +25 Living Metal. For Aeternite-style ships, see the linked mod, which has compatibility with this one; https://steamcommunity.com/sharedfiles/filedetails/?id=3373551921 Acknowledgements Obviously massive credit to the Gigastructures team, since a lot of gfx in this mod are from it. Thanks to Researchable Aeternite Weapons by Moon, which was obviously a big inspiration for this mod- I just wanted to make my own version that integrates into the game without the buggy reverse engineering stuff from Aeternum. Also thanks to Modding Den members who helped me with my questions throughout me making this!
Loop-Quantum Technology (Ver 1. 3. 2) Submod to Gigastructural Engineering which enables players to research Aeternum-style Loop-Quantum technology! Features New long-term situation 24 New Technologies All Aeternite ship components as Loop-Quantum counterparts, including entirely new ones! All regular Aeternite buildings as Loop-Quantum counterparts. Several flavourful events granting you the technologies. Special project to begin the process at your leisure. Compatibility Working on Version 4. 4.x Place below Gigastructural Engineering in the load order. The only overwrite is to the vanilla Capital-Complex building (tier 4 capital building) in order to let it upgrade to the Loop-Quantum capital. Additional Information To trigger the beginning to the mod, you must own either a fully repaired Birch world, or a fully repaired Alderson slice. All ship components are granted via the situation. Loop-Quantum Bombardment is granted via an event shortly after the situation concludes. All Loop-Quantum building technologies get added to the technology pool after Loop-Quantum Bombardment is granted. Loop-Quantum buildings are almost identical to Aeternite ones, however have been buffed very slightly, with the only major change being that the Synthesiser now also provides +25 Living Metal. For Aeternite-style ships, see the linked mod, which has compatibility with this one; https://steamcommunity.com/sharedfiles/filedetails/?id=3373551921 Acknowledgements Obviously massive credit to the Gigastructures team, since a lot of gfx in this mod are from it. Thanks to Researchable Aeternite Weapons by Moon, which was obviously a big inspiration for this mod- I just wanted to make my own version that integrates into the game without the buggy reverse engineering stuff from Aeternum. Also thanks to Modding Den members who helped me with my questions throughout me making this!
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198349332935
- Version
- N/A
- Downloads
- 3,324
- Endorsements
- 0
- Category
- Technologies, Gameplay
- Created
- 3/2/2026
- Updated
- 7/21/2026
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