Juggernaut & Colossus: Titans of War
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #1 of 7 Military, Spaceships mods in this game by downloads
📋 About This Mod
This mod fundamentally changes the roles of the Juggernaut and the Colossus. The Juggernaut:Renamed to Dreadnought, inspired by the massive warships of the early 20th century. It is no longer considered a space station but a fully integrated, size 160 flagship that can join fleets directly. Loadout: 2 Titan hardpoints 2 X-class hardpoints 5 L-class hardpoints 12 Hangar slots 22 Utility slots 4 Auxiliary slots The Colossus:In vanilla, the Colossus is a giant, defenseless space station capable only of destroying planets. This mod redefines its capabilities, transforming it into a mobile shipyard similar to the vanilla Juggernaut, while retaining the planet destroying abilities, finally a worthy Death Star! Loadout: 12 Hangar slots 8 Picket slots The alloy costs for both ships have been significantly increased for balancing purposes; feedback for further adjustments is welcome. Forks: Alternative version, with no ship yard for the colossi: https://steamcommunity.com/sharedfiles/filedetails/?id=3516150252 Alternative version that only modifies the colossi: https://steamcommunity.com/sharedfiles/filedetails/?id=3750267827 Current Issues: Titan slots on the Juggernaut currently only accept Perdition Beams; Ancient Ruination Glares do not appear for unknown reasons. Please let me know of any other issues encountered. Compatibility: Compatible with mods that do not alter Juggernaut and Colossus section templates. Credits: This mod utilizes assets from the mod "The Juggernaut can be assigned to a fleet" by 小乔流水人家. https://steamcommunity.com/sharedfiles/filedetails/?id=3464267804 French Localization by: FrazierFr
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198004512103
- Version
- N/A
- Downloads
- 2,443
- Endorsements
- 0
- Category
- Military, Spaceships
- Created
- 6/28/2025
- Updated
- 7/7/2026
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