Fairy Libra ~ The illusion tells the story of the past
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
4.3.*❌ 4.4.*~✔️ English✔️ 简体中文✔️ This mod published only in the workshop and will be updated 1 to 4 times per month. ©Alicis. All rights reserved. No reproduction or republication without written permission. Some images were generated by AI, some icons were modified from stock image websites, and the rest were created, purchased, or commissioned by the author. Not recommended for beginners with less than 300 hours of gaming experience, or players who have never tackled high-intensity games. Stay tuned to X(twitter), BillBill and Afdian for the latest update news! Synopsis This is a "kitchen sink" mod where the author adds whatever she feel like. Current content includes: 45 Ascension Perks (8 Common, 10 Executive, 9 Qualified, 19 Aspiration) 336 Leader Trait Groups (87 Psychic, 48 Synthetic, 61 Corrupt, 140 Destiny) 111 Species Traits (111 Phenotypic) 45 Planetary Features 26 Tradition Groups 19 Origins Note: The above list does not count items unlocked by Origins, Traditions, Techs, or Ascensions; if a tech is unlocked by an Origin that itself unlocks 10 Traits, then neither those techs nor Traits are included in the calculation Note REQUIRED ITEMS is not necessary, but it is better to have it. Leaders with skill levels above 10 cannot trigger most of the effects of this mod. When playing the Ascension expansion content, please refrain from using mods that alter the Ascension paths, as this may cause conflicts./b] Game Changes - Planetary feature density: +25% - Basic trait options: 2→3 - Common trait cap: 2→3 - Veteran trait cap: 3→4 - Destiny trait options: 3→6 - Fleet command limit: 1000→5000 - Navy capacity ceiling: 9999→99999 Code Modification - logistics_policy - is_reanimator - edict_size_effect - planet_organic_batteries - planet_traders - building_nanite_transmuter - building_nanotech_cauldron - building_nanolab_1 - building_nanolab_2 - nanite_interdictor - decision_nanotech_swarm_consume_world
4. 3.❌ 4. 4.~✔️ English✔️ 简体中文✔️ This mod published only in the workshop and will be updated 1 to 4 times per month. ©Alicis. All rights reserved. No reproduction or republication without written permission. Some images were generated by AI, some icons were modified from stock image websites, and the rest were created, purchased, or commissioned by the author. Not recommended for beginners with less than 300 hours of gaming experience, or players who have never tackled high-intensity games. Stay tuned to X(twitter), BillBill and Afdian for the latest update news! Synopsis This is a "kitchen sink" mod where the author adds whatever she feel like. Current content includes: 45 Ascension Perks (8 Common, 10 Executive, 9 Qualified, 19 Aspiration) 336 Leader Trait Groups (87 Psychic, 48 Synthetic, 61 Corrupt, 140 Destiny) 111 Species Traits (111 Phenotypic) 45 Planetary Features 26 Tradition Groups 19 Origins Note: The above list does not count items unlocked by Origins, Traditions, Techs, or Ascensions; if a tech is unlocked by an Origin that itself unlocks 10 Traits, then neither those techs nor Traits are included in the calculation Note REQUIRED ITEMS is not necessary, but it is better to have it. Leaders with skill levels above 10 cannot trigger most of the effects of this mod. When playing the Ascension expansion content, please refrain from using mods that alter the Ascension paths, as this may cause conflicts./b] Game Changes - Planetary feature density: +25% - Basic trait options: 2→3 - Common trait cap: 2→3 - Veteran trait cap: 3→4 - Destiny trait options: 3→6 - Fleet command limit: 1000→5000 - Navy capacity ceiling: 9999→99999 Code Modification - logistics_policy - is_reanimator - edict_size_effect - planet_organic_batteries - planet_traders - building_nanite_transmuter - building_nanotech_cauldron - building_nanolab_1 - building_nanolab_2 - nanite_interdictor - decision_nanotech_swarm_consume_world
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561199094887360
- Version
- N/A
- Downloads
- 12,425
- Endorsements
- 0
- Category
- Gameplay, Buildings, Events, Technologies, Species, Utilities, Leaders, Graphics, Spaceships, Diplomacy
- Created
- 5/31/2025
- Updated
- 8/9/2026
🔧 How to Install Stellaris Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Stellaris →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellaris commands, item IDs, and more.
Keep browsing — more Stellaris mods await