Ultimate Technologies - v4 Patch

⭐ — (0 endorsements) 📥 5,377 downloads 📅 5/24/2025
🟠 Updated over a year ago

By 76561198151817137 · Economy, Technologies, Military, Graphics

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/7/2025 📅 Created: 5/24/2025

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This is a temporary patch for breloom1994's Ultimate Technologies . Whenever breloom gets around to a full update, I'll drop this. Note: I've only done a single full playthrough (with other mods) and a couple targeted balancing passes. Everything I used worked fine but no guarantee I didn't break something. For example, I didn't test habitat or ring-world utopian infrastructure Load Order This is a PATCH , not an independent mod. I've only included files that were changed. You still require the existing 3. 14 version higher in the load order Ultimate Technologies Ultimate Technologies Patch (Optional) Ultimate Weaponry (Standard) (Optional) Ultimate Weaponry (Standard) Patch Changes Variable updates for Stellaris v4.* A number of rebalancing passes to line up with changes in Stellaris defaults and some common mods Added a scripted variable so other mods can tell if Ultimate Technologies is loaded Utopian Infrastructure... Ideally, we would swap out all district types when we trigger this decision, and then swap back on the abolish decision. There's only really a few ways to do this: Something like the current resort/prison planet system, which would require modifying a number of vanilla district files in order to include another case to exclude standard districts Something like an ecumenopolis. This is fine and might be the best solution in the end; however, it makes abolishing the decision tricky A ton of custom planet classes For now, I've just enabled the new districts and any existing districts will migrate to their new equivalents. You will still be able to buy the vanilla districts and use their build slots (obviously a bit broken balance-wise) Note: the extra district slots will not fit in the vanilla planet view. You are going to want to use a modded UI (e.g. UI Overhaul Dynamic ) Compatibility I only changed existing files in Ultimate Tech and added some scripting utilities. No vanilla files have been touched. This should be

📊 Mod Details

Game
Stellaris Mods
Author
76561198151817137
Version
N/A
Downloads
5,377
Endorsements
0
Category
Economy, Technologies, Military, Graphics
Created
5/24/2025
Updated
6/7/2025

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