[Discontinued] Removal of Trait Species Requirement
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #3 of 19 Gameplay, Species mods in this game by downloads
📋 About This Mod
Due to work reasons, I may become increasingly busy in the future, coupled with frequent official updates, which also require constant updates to this MOD. I can no longer devote enough time and enthusiasm to maintain this MOD, so it will be put on hold for now. Please unsubscribe, as this MOD may cause bugs in newer versions. This mod attempts to remove the race requirement of the species trait after the version 4. 0 update, in order to solve the problem of "I like this portrait, but the species of this portrait can't use the trait I need". After installing the mod, it is theoretically possible for even humans to set traits such as "photosynthesis" at the beginning. ————————————————————————————————————————————————— 【sub-mod】Removal of Trait Species Requirement Allows the psychic traits 'uncanny intuition,' 'cranial hypertrophy,' 'cranial megatrophy,' and 'haunting visions' to be used by robots. https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3604342853 —————————————————————————————————————————————————
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561199209346022
- Version
- N/A
- Downloads
- 2,370
- Endorsements
- 0
- Category
- Gameplay, Species
- Created
- 5/7/2025
- Updated
- 5/1/2026
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