Stellaris Fixes
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #36 of 69 Fixes mods in this game by downloads
📋 About This Mod
Fixes a number of bugs: - Fixed that empires with *any* non-psychic pops were disqualified from federation psychic battles. - Superlight cosmogenesis event can no longer terraform nanite worlds into deserts. - Wonder Sphere no longer counts against Dyson Sphere capacity, and doesn't allow you to build an extra Dyson Sphere in some circumstances. - Pre-ftl modifier "Artistic Boom" that adds entertainer jobs is removed when a gestalt takes control of the planet. - Fixed "All Artisan enclaves destroyed" message occuring every time an Artisan enclave was destroyed - More fixes will be added over time Fixes that were removed because they were fixed in the base game: - Fixed crash when uncovering the secrets of the First League as a wilderness empire. (4.0.?) - Capturing Tiyanki will not trigger the event for killing them. (4.1) -Wilderness empires will no longer recieve (unconstructable) fallen empire buildings from reverse engineering minor artifacts (fixed in 4.0.5) Edit: According to bug reports this wasn't actually fixed, I will see if I can re-fix it. -Fixed a wilderness building not being destroyed when the planet was conquered by a non-wilderness empire. (fixed in 4.0.6) - Fixed wilderness unable to recruit gene warrior armies. (Fixed in 4.0.10) - Fixed that the physics lab technology was impossible to research without access to volatile motes. (Fixed in 4.0.10) - Fixed incubator trait scaling improperly (4.0.14) - Fixed hollow bones trait having 1/10th the intended effect (4.0.14) - Fixed genetic memory trait capping at 25% habitability rather than 50% (Tooltip changed in 4.0.14/15?) Place at the top of load order. For Stellaris version 4.1.x. Compatible with existing saves. Not achievment compatible.
Fixes a number of bugs: - Fixed that empires with any non-psychic pops were disqualified from federation psychic battles. - Superlight cosmogenesis event can no longer terraform nanite worlds into deserts. - Wonder Sphere no longer counts against Dyson Sphere capacity, and doesn't allow you to build an extra Dyson Sphere in some circumstances. - Pre-ftl modifier "Artistic Boom" that adds entertainer jobs is removed when a gestalt takes control of the planet. - Fixed "All Artisan enclaves destroyed" message occuring every time an Artisan enclave was destroyed - More fixes will be added over time Fixes that were removed because they were fixed in the base game: - Fixed crash when uncovering the secrets of the First League as a wilderness empire. (4. 0.?) - Capturing Tiyanki will not trigger the event for killing them. (4. 1) -Wilderness empires will no longer recieve (unconstructable) fallen empire buildings from reverse engineering minor artifacts (fixed in 4. 0. 5) Edit: According to bug reports this wasn't actually fixed, I will see if I can re-fix it. -Fixed a wilderness building not being destroyed when the planet was conquered by a non-wilderness empire. (fixed in 4. 0. 6) - Fixed wilderness unable to recruit gene warrior armies. (Fixed in 4. 0. 10) - Fixed that the physics lab technology was impossible to research without access to volatile motes. (Fixed in 4. 0. 10) - Fixed incubator trait scaling improperly (4. 0. 14) - Fixed hollow bones trait having 1/10th the intended effect (4. 0. 14) - Fixed genetic memory trait capping at 25% habitability rather than 50% (Tooltip changed in 4. 0. 14/15?) Place at the top of load order. For Stellaris version 4. 1.x. Compatible with existing saves. Not achievment compatible.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561199019769939
- Version
- N/A
- Downloads
- 3,649
- Endorsements
- 0
- Category
- Fixes
- Created
- 5/5/2025
- Updated
- 9/24/2025
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