Monopolist Crisis Path
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Monopolist is a new player crisis path exclusive to Megacorps which focuses on taking over the galactic market by any means. You can find more details on the Crisis Path and its Perks here. Requirements Requires the Megacorp DLC Requires either the Nemesis, Machine Age, Biogenesis or Infernals DLC Important Notes This mod is still in development and I intend to continue to update it based on feedback I receive. The Opulence Cargo Ship's unique ability can be queued up but it won't display the movement path until the order reaches the top of the queue. AI Details The AI can take this Crisis Path but only if no other empire is currently pursuing it. The AI cannot use the Opulence Cargo Ship's unique ability, but I have implemented a special project to allow them to simulate its use. Overwrites This mod overwrites the following object keys: common\agreement_presets\00_agreement_presets.txt preset_subsidiary common\policies\00_policies.txt trade_policy interface\fonts.gfx bitmapfonts = { textcolors } common\ascension_perk_categories\00_ascension_perk_categories.txt ap_category_ambitions Compatibility ! Sartek Tradition - Ascension Perk Merger by A-Sartek Credits Thanks to Sometimes for providing grammer and spelling improvements. Several of the assets used in this mod were taken from the shared-art channel on the Stellaris Modding Den discord server. Thanks to CaelReader on the Stellaris Modding Den for converting a lot of the Stellaris wallpapers into event pictures, two of which I've used in this mod being GFX_evt_casino and GFX_evt_mega_sermon. Also thanks to Metallichydra from the Stellaris Modding Den for making and empty Crisis Perk Icon which I used as the template for all the Crisis Perk Icons in this mod. Localization Simplified Chinese by 卡尔文迪斯梅特 Russian by superakk32299
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198049074822
- Version
- N/A
- Downloads
- 7,333
- Endorsements
- 0
- Category
- Graphics, Gameplay, Spaceships, Diplomacy, Economy, Buildings, Events
- Created
- 2/2/2025
- Updated
- 7/11/2026
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