[4.0+] Stellaris Ascended

⭐ — (0 endorsements) 📥 35,337 downloads 📅 12/27/2024
🟡 Updated this year

By 76561199122009538 · Gameplay, Events, Leaders, Buildings, Economy, Overhaul

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/6/2026 📅 Created: 12/27/2024

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Stellaris Ascended Doesn’t it feel that society might change a bit if we were suddenly all immortal robots or had telepathic capabilities? This mod aims to capture the empire transformations that could occur after empire ascendancy. Each combination of Ascension Path and Empire Type has access to Two Civics unique to them, all which aim to be flavorful role playing options and provide unique powerful benefits. However, each of these Civics only activates if its corresponding Ascension Path is completed. This project was originally started before The Machine Age DLC was announced and thus before Paradox had expanded on the original ascension paths. While that DLC added wonderful features to ascensions, I still feel that their impacts are limited. This mod expands the implications of ascending, adding numerous civics that correspond to each ascension and provide new and unique benefits. Additionally, for those without Biogenesis and/or Shadows of the Shroud, this mod adds Genetic and Psionic authorities, complete with event chains, edicts and governments to match (all modeled after the Cybernetic and Synthetic authorities introduced by The Machine Age). Hopefully all these new options should contribute to a more exciting midgame as new strategies come online. This mod also recieved a large expansion when updated to version 4. 4, including new Psionic, Purity, Cloning and Mutation ascension civics, ensuring each ascension path has multiple unique options to choose from. Check out the Names, Abilities, and Edicts of the Psionic and Genetic Authorities. I'd love to delve into all the content within, but that would take way too much space, so here are some highlights: - 54 New Civics - 27 New Authorities (Along with 27 Accompanying Edicts) - 45 New Events - 28 New Governments - 20 New Species Traits and 18 New Leader Traits - New Buildings / Holdings / Starbase Modules / Ship Components - New Relic and New Ascension Perk - And More... All code, text and art was made entire

📊 Mod Details

Game
Stellaris Mods
Author
76561199122009538
Version
N/A
Downloads
35,337
Endorsements
0
Category
Gameplay, Events, Leaders, Buildings, Economy, Overhaul
Created
12/27/2024
Updated
8/6/2026

🔧 How to Install Stellaris Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Stellaris →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellaris commands, item IDs, and more.

Keep browsing — more Stellaris mods await

📋 All Stellaris Mods 🏆 Top 25 📂 More Gameplay, Events, Leaders, Buildings, Economy, Overhaul 👤 More by 76561199122009538 🔎 Similar Mods 🌐 Best Gameplay, Events, Leaders, Buildings, Economy, Overhaul (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods