Psionics Tri-Expanded+

⭐ — (0 endorsements) 📥 2,573 downloads 📅 8/26/2024
🟡 Updated this year

By 76561198016583135 · Overhaul, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/21/2026 📅 Created: 8/26/2024

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Update and a word on the future 4.0+ update!!! I still have more ideas for what I want to add but figured I might as well get this out now. It should work. I have tested various bits and bytes and have not encounterd many issues. But if anything out of place happens or something that seems wrong please let me know. I have a couple addons for the 2 ethic and civic expansion mods I have used. But they are not ready quite just yet. This is mostly the same mod as previous except it works now. There has been a balance pass and a few new things have been added. Psionic Shipsets where removed again for the time being. Honestly might just make them an addon for this. Might make the psionic species portraits an addon as well. Both add a bunch of mb to the mod and im not sure how many people would care to really use them. This has no new features associated with the new dlc as I do not own it and I try to avoid harming vanilla files anyway. Friendly Reminders! 1: This mod does not overwrite any vanilla files! As such it should be completely compatible with any other mods that effect anything related to psionics. 2: This mod does not, require you to go down the Psionic Ascension Path. 3: This mod does not have a conflict with PD's Shrouded Planets. 4: Machines and Hive can also utilize this mod! 5: This mod plays just fine with Psionic Species Expanded. Accessing Psiocracy Projects First research a new technology called Escoteric Energy Studies. This tech can be drawn on game start but gets more common as the years pass. A couple of years after researching it, you will get a Special Project. Completing the project will give you 1 of 3 special civics based on your ethic/civic choices and 1 Empire Modifier based on your authority. Next Psionic Theory, or the Machine/Hive versions the mod adds that requires Self Aware Logic/Epigenetic Triggers. Soon after that, a new Special Project will be possible. Completion of this project will upgrade your Civic/Modifier stats as well as gra

Update and a word on the future 4. 0+ update!!! I still have more ideas for what I want to add but figured I might as well get this out now. It should work. I have tested various bits and bytes and have not encounterd many issues. But if anything out of place happens or something that seems wrong please let me know. I have a couple addons for the 2 ethic and civic expansion mods I have used. But they are not ready quite just yet. This is mostly the same mod as previous except it works now. There has been a balance pass and a few new things have been added. Psionic Shipsets where removed again for the time being. Honestly might just make them an addon for this. Might make the psionic species portraits an addon as well. Both add a bunch of mb to the mod and im not sure how many people would care to really use them. This has no new features associated with the new dlc as I do not own it and I try to avoid harming vanilla files anyway. Friendly Reminders! 1: This mod does not overwrite any vanilla files! As such it should be completely compatible with any other mods that effect anything related to psionics. 2: This mod does not, require you to go down the Psionic Ascension Path. 3: This mod does not have a conflict with PD's Shrouded Planets. 4: Machines and Hive can also utilize this mod! 5: This mod plays just fine with Psionic Species Expanded. Accessing Psiocracy Projects First research a new technology called Escoteric Energy Studies. This tech can be drawn on game start but gets more common as the years pass. A couple of years after researching it, you will get a Special Project. Completing the project will give you 1 of 3 special civics based on your ethic/civic choices and 1 Empire Modifier based on your authority. Next Psionic Theory, or the Machine/Hive versions the mod adds that requires Self Aware Logic/Epigenetic Triggers. Soon after that, a new Special Project will be possible. Completion of this project will upgrade your Civic/Modifier stats as well as gra

📊 Mod Details

Game
Stellaris Mods
Author
76561198016583135
Version
N/A
Downloads
2,573
Endorsements
0
Category
Overhaul, Gameplay
Created
8/26/2024
Updated
6/21/2026

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