Machines & Robot Expansion Continued
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #15 of 102 Gameplay mods in this game by downloads
📋 About This Mod
Stellaris v4.4.* Compatible Acknowledgements This mod is a continuation of XVCV's "Machines & Robot Expansion" , which is/was loved by many. A great addon for Machine empire enthusiasts which I loved playing -- it adds a variety of ascension perks, new playstyles, civics, traits, and much-needed love for Machines & Robots! Unfortunately, since XVCV has left the Stellaris modding scene, the M&RE mod became unsupported. This adaptation/continuation will continue to make the original Machine & Robot Expansion compatible with the latest versions of Stellaris. In addition to bug fixes, new features are being added! As of Stellaris 4.3.6, Synthetic Dawn has been merged into the base game and is no longer a separate requirement for this mod. Core features of Machine & Robot Expansion: Continued Original mod features (preserved in Continuation): - Start as non-gestalt Robots (Mechanical Origin) - Edit ruler traits, councilor traits, build leader with traits you pick - Automated machine worlds that don't require pops to run, with 4 special planet types - Switch from gestalt to non-gestalt Machines via AP, and back again - Switch to/away from Driven Assimilator / Rogue Servitor / Determined Exterminator - Machine Leaders revive after dying (backup trait) - Ascend to a new bio-mechanical hybrid species - Declare total war on the galaxy - Psionic ascension; touch the Abyss ... - Non-gestalt robots boost trade and empire-wide amenities with Virtual Reality servers planets - Malware civic makes spy ops easier and adds new infiltration - Boost your gestalt empire with Machine Learning civic - Split open planets and mine them with Orbital Crackers Added in Continuation: - Release Machine vassals - Automate Ringworlds - Dismantle habitats (if your empire has any habitat tech) - Extended Machines traits & Overclocked origin (thanks Legit Rikk) - Reanimate defeated organic armies as a Machine empire - Roleplay a fully automated pop-less Machine empire with the "World-Machines, Awakene
Stellaris v4. 4.* Compatible Acknowledgements This mod is a continuation of XVCV's "Machines & Robot Expansion" , which is/was loved by many. A great addon for Machine empire enthusiasts which I loved playing -- it adds a variety of ascension perks, new playstyles, civics, traits, and much-needed love for Machines & Robots! Unfortunately, since XVCV has left the Stellaris modding scene, the M&RE mod became unsupported. This adaptation/continuation will continue to make the original Machine & Robot Expansion compatible with the latest versions of Stellaris. In addition to bug fixes, new features are being added! As of Stellaris 4. 3. 6, Synthetic Dawn has been merged into the base game and is no longer a separate requirement for this mod. Core features of Machine & Robot Expansion: Continued Original mod features (preserved in Continuation): - Start as non-gestalt Robots (Mechanical Origin) - Edit ruler traits, councilor traits, build leader with traits you pick - Automated machine worlds that don't require pops to run, with 4 special planet types - Switch from gestalt to non-gestalt Machines via AP, and back again - Switch to/away from Driven Assimilator / Rogue Servitor / Determined Exterminator - Machine Leaders revive after dying (backup trait) - Ascend to a new bio-mechanical hybrid species - Declare total war on the galaxy - Psionic ascension; touch the Abyss ... - Non-gestalt robots boost trade and empire-wide amenities with Virtual Reality servers planets - Malware civic makes spy ops easier and adds new infiltration - Boost your gestalt empire with Machine Learning civic - Split open planets and mine them with Orbital Crackers Added in Continuation: - Release Machine vassals - Automate Ringworlds - Dismantle habitats (if your empire has any habitat tech) - Extended Machines traits & Overclocked origin (thanks Legit Rikk) - Reanimate defeated organic armies as a Machine empire - Roleplay a fully automated pop-less Machine empire with the "World-Machines, Awakene
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197964652900
- Version
- N/A
- Downloads
- 20,093
- Endorsements
- 0
- Category
- Gameplay
- Created
- 2/18/2024
- Updated
- 7/29/2026
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