Psionic Leader Traits

⭐ — (0 endorsements) 📥 2,191 downloads 📅 2/7/2024
⚪ Last updated 2024

By 76561199122009538 · Gameplay, Leaders

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 3/1/2024 📅 Created: 2/7/2024

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #1 of 13 Gameplay, Leaders mods in this game by downloads

📋 About This Mod

Psionic Leader Traits UPDATED FOR 3.11 Psionic Leader Traits is a small mod that adds many new veteran traits (and a couple of destiny and negative traits) that are available to any Psionic leader. I hoped to represent psionic concepts (mind reader to precognition to generalized consciousness) that certain Sci-Fi stories delve into and bring those ideas, however basic, into the framework of Stellaris. These leader traits are weighted to be somewhat rare and balanced to be slightly more powerful than an average trait, however like any leader trait, their effectiveness will vary on the current strategy. The mod is currently only available in English (translators welcome). Compatibility Features require Galactic Paragons DLC, and some specific traits may only appear/will be modified slightly based on other DLCs. (Ex: Cloaking with First Contact) Zero base game files harmed (Should be compatible with all other mods) (Should also work properly with any mods that allow for multiple ascension paths, such as allowing Cybernetic Psionics) NOT achievement compatible (Only UI mods that don't change features can be) Features The list of traits and their effects is as follows: (Some will only show up after their affected features are unlocked such as Jump Drives for Of Space and Time) Mind of the People (Available to Advisors, Commissioners, Urbanists, and Analysts) Councilor: -3% empire size from pops Planet: -10% empire size from pops Sector: -5% empire size from pops Shroud Empath (Available to Ambassadors) Councilor: 10% shroud delve cooldown, -20% shroud delve cost Conduit of the People (Available to Delegates) GalCom: 10% diplomatic weight from pops Federation: +0.5 federation experience Sights From Beyond (Available to Strategists) Councilor: +5 base intel, +1 cloaking detection Shrouded Cloak (Available to Admirals) Fleet: +2 cloaking strength One with the Troops (Available to Generals) Fleet: +1 disengagement opportunities Army: +30% morale Of Space and Time (Available

Psionic Leader Traits UPDATED FOR 3. 11 Psionic Leader Traits is a small mod that adds many new veteran traits (and a couple of destiny and negative traits) that are available to any Psionic leader. I hoped to represent psionic concepts (mind reader to precognition to generalized consciousness) that certain Sci-Fi stories delve into and bring those ideas, however basic, into the framework of Stellaris. These leader traits are weighted to be somewhat rare and balanced to be slightly more powerful than an average trait, however like any leader trait, their effectiveness will vary on the current strategy. The mod is currently only available in English (translators welcome). Compatibility Features require Galactic Paragons DLC, and some specific traits may only appear/will be modified slightly based on other DLCs. (Ex: Cloaking with First Contact) Zero base game files harmed (Should be compatible with all other mods) (Should also work properly with any mods that allow for multiple ascension paths, such as allowing Cybernetic Psionics) NOT achievement compatible (Only UI mods that don't change features can be) Features The list of traits and their effects is as follows: (Some will only show up after their affected features are unlocked such as Jump Drives for Of Space and Time) Mind of the People (Available to Advisors, Commissioners, Urbanists, and Analysts) Councilor: -3% empire size from pops Planet: -10% empire size from pops Sector: -5% empire size from pops Shroud Empath (Available to Ambassadors) Councilor: 10% shroud delve cooldown, -20% shroud delve cost Conduit of the People (Available to Delegates) GalCom: 10% diplomatic weight from pops Federation: +0. 5 federation experience Sights From Beyond (Available to Strategists) Councilor: +5 base intel, +1 cloaking detection Shrouded Cloak (Available to Admirals) Fleet: +2 cloaking strength One with the Troops (Available to Generals) Fleet: +1 disengagement opportunities Army: +30% morale Of Space and Time (Available

📊 Mod Details

Game
Stellaris Mods
Author
76561199122009538
Version
N/A
Downloads
2,191
Endorsements
0
Category
Gameplay, Leaders
Created
2/7/2024
Updated
3/1/2024

🔧 How to Install Stellaris Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Stellaris →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stellaris commands, item IDs, and more.

Keep browsing — more Stellaris mods await

📋 All Stellaris Mods 🏆 Top 25 📂 More Gameplay, Leaders 👤 More by 76561199122009538 🔎 Similar Mods 🌐 Best Gameplay, Leaders (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods