Make Resource Stations Great Again
⚪ Last updated 2024Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #7 of 8 Balance, Technologies mods in this game by downloads
📋 About This Mod
Over the updates, orbital resource stations have been completely powercreeped into irrelevance. Low lategame output make this so, and that is because each technology that affects the resource stations only gives 10% per tech. Once all five are researched, thats only a 50% increase. This mod changes all those 10% modifiers to a cumulative curve starting with 10% and adding 10% to the previous tech for all 5 techs, once all are researched that makes a total 150% increase to output from all resource stations. This should make them much more relevant throughout the game. This mod only changes the techs for the stations. It should work for all updates going forward unless a full rework happens. It also should be compatible with most mods. Please let me know in the comments of any it doesn't work with and I will update the description. This mod used to have a flat rate of 30% for each tech, if you'd like to use that, I have it archived here: https://steamcommunity.com/sharedfiles/filedetails/?id=3095295941
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198378970343
- Version
- N/A
- Downloads
- 3,785
- Endorsements
- 0
- Category
- Balance, Technologies
- Created
- 11/20/2023
- Updated
- 3/15/2024
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