! Production Revolution LEGACY [3.11.*]

⭐ — (0 endorsements) 📥 1,227 downloads 📅 9/21/2022
⚪ Last updated 2024

By 76561199083769506 · Buildings, Economy, Overhaul, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/1/2024 📅 Created: 9/21/2022

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

LEGACY version Newest Update for Current Stellaris Manpower system that reduces pops, simplifies operations and improves optimization Independent tech tree and new research system The vanilla structure system has been expanded, and gameplay is expanded. Required mods and patches:PR completion Old version: Sorting: The lower the better Compatibility: The manpower and pop systems can coexist, and are theoretically compatible with all mods. If there is no custom patch, the mod's new post will only receive the production efficiency bonus, and will not be absorbed by the manpower system. StellarStellaris is completely incompatible and will directly destroy the underlying mechanism of this mod Scientist Level Extension/Merged Leader Levels/Ethics and Civics : InfinityThere is an unknown conflict, resulting in CTD, which may be compatible in the future. pop Theory/ The realm of species is completely incompatible and will cause the manpower system to collapse. All content based on is incompatible and requires a custom patch. Universal Compatibility Patch Introduction to core functions: Advanced Scientific Research System: An independent scientific research system, unlock the Production Revolution Technology Tree through . Completion of any common technology will give , and there will be other ways to generate High-Tech Points in the future. Automatically unlock building slots: According to different planet types, all divisions can unlock a small amount of building slots, so the more divisions, the more buildings that can be built. Job Absorption: Only a small number of posts supported by the manpower system will remain, and the rest will be absorbed by manpower. Its economic output and function modifier will be added to the of the manpower System. Production efficiency: the total output of the manpower system = basic output × production efficiency. Therefore, the higher the production efficiency, the more output of the manpower system. Production eff

📊 Mod Details

Game
Stellaris Mods
Author
76561199083769506
Version
N/A
Downloads
1,227
Endorsements
0
Category
Buildings, Economy, Overhaul, Utilities
Created
9/21/2022
Updated
5/1/2024

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