Reaper shipset continued
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
The original reaper shipset edited and being expanded. May add different ship sections, tech, etc depending on my schedule. The glitchy corvette has been replaced with the destroyer model slightly rotated, and the cruiser has been replaced with a sovereign model with tweaked legs. strike craft are oculus probes. civ ships are praetorians. I put the collector base as starbases as well as habitats. original: https://steamcommunity.com/sharedfiles/filedetails/?id=1547896719&searchtext=reaper used assets: https://steamcommunity.com/sharedfiles/filedetails/?id=2115782303&searchtext=citadel Crisis level Reapers These specially spawned Reaper ships are not known for their numbers or their DPS(or the game will be impossible) All Reapers have one primary gun as their only weapon. Their PD are powerful enough to shoot down anything, and they employ advanced strike craft. While their shields are formidable, their main threat is their ability to rapidly out heal any Damage they take. One sovereign class Reaper can 1v1 a FE citadel easily without a scratch. However while they can shoot down entire fleets of capital class ships, they are vulnerable to the more smaller ships and strike craft. Become the Reapers After taking the ascension perk Become the Reapers, gather living metal to advance your crisis stages. In the end you will enter a psuedo Sandbox mode with unlimited power, and a ton of Reaper ships to work with. Reaper ship sections: Reaper ship sections are very OP ship sections that require living metal to build. There are jobs that give Living metal unlocked through an origin, or the become the Reapers ascension perk. The citadel: At the start of the game, the citadel will spawn in a random system inside of a nebula. The citadel acts as a gateway for now, but will receive ‘special treatments’ in the future. Also compatible with the mass relays mod. Derelict Reapers: Also known as colossal carcasses, 5 of these will spawn as habitats in random nebulae at the start of the
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561199176552109
- Version
- N/A
- Downloads
- 1,561
- Endorsements
- 0
- Category
- Spaceships, Graphics, Technologies
- Created
- 6/4/2022
- Updated
- 6/28/2025
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