AI Spymaster
⚪ Last updated 2022Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Updated to Stellaris 3.4.3 - Overlord Subject-Overlord relations are now taken into consideration AI will more frequently spy on their Ovelord/Subject when loyalty is negative AI will not spy on their Overlord/Subject when loyalty is high (it may take a while for already assigned spies to be reassigned elsewhere) Diplomatic Incident Operation now has the same restrictions as Smear Campaign: only performed when opinion is negative or worse, no longer performed when opinion is neutral Main Idea It is not widely known, but vanilla AI is not able to manage envoys properly. Most of the time it will shuffle all the envoys through the same spy network task, which would result in many envoys staying unassigned and on cooldown, while doing nothing. This mod corrects this behaviour, making AI properly distribute envoys between prioritised spy networks. This also has a positive effect on other AI envoys activities: as AI stops messing up its envoys, they can now spend more time improving/harming relations, boosting diplomatic weight in galactic community or working in federation. Important Note While this mod prevents AI from breaking the envoy logic, it may take a while for the AI to correct itself if vanilla logic has already messed up envoys. Hence the new game is recommended instead of loading an older save. But both should work. Key Features AI will not assign the envoy to the spy network that already has an envoy AI will prioritise spy networks on rivals, crisis and neighbours AI won't spy on empires that are inferior or pathetic relative to them, if there are other priorities (galactic community, federation, relations) As a consequence the homicidal empires (like fanatic purifiers) will always spy on everyone they can (with respect to priorities) as they have no other uses for envoys (except first contacts) AI won't deploy spy networks on empires if no useful progress is possible (maximum infiltration level is too low) Operations Vanilla AI is only capable of performing
Updated to Stellaris 3. 4. 3 - Overlord Subject-Overlord relations are now taken into consideration AI will more frequently spy on their Ovelord/Subject when loyalty is negative AI will not spy on their Overlord/Subject when loyalty is high (it may take a while for already assigned spies to be reassigned elsewhere) Diplomatic Incident Operation now has the same restrictions as Smear Campaign: only performed when opinion is negative or worse, no longer performed when opinion is neutral Main Idea It is not widely known, but vanilla AI is not able to manage envoys properly. Most of the time it will shuffle all the envoys through the same spy network task, which would result in many envoys staying unassigned and on cooldown, while doing nothing. This mod corrects this behaviour, making AI properly distribute envoys between prioritised spy networks. This also has a positive effect on other AI envoys activities: as AI stops messing up its envoys, they can now spend more time improving/harming relations, boosting diplomatic weight in galactic community or working in federation. Important Note While this mod prevents AI from breaking the envoy logic, it may take a while for the AI to correct itself if vanilla logic has already messed up envoys. Hence the new game is recommended instead of loading an older save. But both should work. Key Features AI will not assign the envoy to the spy network that already has an envoy AI will prioritise spy networks on rivals, crisis and neighbours AI won't spy on empires that are inferior or pathetic relative to them, if there are other priorities (galactic community, federation, relations) As a consequence the homicidal empires (like fanatic purifiers) will always spy on everyone they can (with respect to priorities) as they have no other uses for envoys (except first contacts) AI won't deploy spy networks on empires if no useful progress is possible (maximum infiltration level is too low) Operations Vanilla AI is only capable of performing
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198042082477
- Version
- N/A
- Downloads
- 4,947
- Endorsements
- 0
- Category
- Balance, Diplomacy, Fixes, Gameplay
- Created
- 3/12/2022
- Updated
- 5/22/2022
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