No Pirates!

⭐ — (0 endorsements) 📥 1,918 downloads 📅 2/24/2022
🟠 Updated over a year ago

By 76561198122803426 · Balance, Diplomacy, Economy, Events, Fixes, Galaxy Generation, Gameplay, Military

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/29/2024 📅 Created: 2/24/2022

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod sets the multiplier for piracy growth to 0, effectively removing piracy from anything excluding events, it also has an overwrite to the Criminal Heritage civic, removing it from use. Helps performance a decent bit since Trade Piracy isn't getting calculated, Helps the AI a bit since it doesn't need to build for piracy, helps my sanity a bit since the system is a laggy, obnoxious mess. I really hate pirates, corporate or otherwise. This mod will never not work, given that it's a simple overwrite and a Define's edit, but I will keep this version updated to avoid the scary yellow box and red text! This is marked for 3. 14.*, but will work on every version since Megacorp (2. 2).

📊 Mod Details

Game
Stellaris Mods
Author
76561198122803426
Version
N/A
Downloads
1,918
Endorsements
0
Category
Balance, Diplomacy, Economy, Events, Fixes, Galaxy Generation, Gameplay, Military
Created
2/24/2022
Updated
10/29/2024

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