Cheat Trait + Trait Points/Slots
⚪ Last updated 2023Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Cheat Trait The cheat trait Godlike contains many benefits for any fledgling empire. Most power of all is the %500 increase to food, mineral, and energy production from jobs and a %250 increase to alloy and consumer goods production. Instead of firing via event, you can now just select it under the ruler details tab of the nation creator! More Trait Points/Slots The second part of this mod is too expand the number of trait points available to you in empire creation. The trait cost -99 points meaning that you will have 99+default species trait points to play around with. The problem with many mods that do this is that the AI can access these points too, in my mod I made it so that AI could not use this trait and that no AI will spawn with this trait. More Civics I've increased the number of civics to 4. This works for the AI too and results in a richer Stellaris experience. Note: The 'refund' trait applies to all species classes including the DLC ones, as well as, robots and machines. Localization -English -French / Français Other Versions These are not compatible with this version, only use this mod or one of the ones down below, not both. -Only the trait points+slots
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198101998628
- Version
- N/A
- Downloads
- 3,670
- Endorsements
- 0
- Category
- Cheats, Balance, Leaders
- Created
- 11/23/2021
- Updated
- 9/2/2023
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Visit the official mod page for specific installation instructions for this mod.
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