Ruler Level System

⭐ — (0 endorsements) 📥 9,431 downloads 📅 8/13/2021
🟡 Updated this year

By 76561198008513169 · Events, Gameplay, Leaders, RLS, 6-6-6 Ruler, 4.4.*

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/29/2026 📅 Created: 8/13/2021

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

RLS let every Ruler has their level system! For Stellaris version 4. 4+ ------ This is the rework mod, if you are looking for the classic one, click Here. If you are using the Merge Leader Levels mod or the classic version of RLS, please start a new game as I remade the mod with the old contents. ------ Compatibility 1 vanilla file edited: diplomacy_economy/00_diplomacy_economy.txt namespace = play_as_ruler global_flag = play_as_ruler_started This mod supports Dynamic Mod Menu. ------ Why reworked the mod? Around Stellaris 1. 5 along with Utopia DLC, I made the RLS mod. During series of updates, its features stop being updated as time goes on. So, after the Mod Jam 2020 and my Psionic Mod (Getting familiar with GUI modding), I decided to make a overhaul such mod. Why stops here when something better can be done? It was a complete rework that was adequately the most complex one I had ever done, but the result is satisfying. as long as ppl not complain about chinese-english ------ Mod Features Note: The mod contents might be too complex for me to explain (And some of them might miss to describe), be sure to check out workshop previews to understand properly. (Or just play a game with the mod running...) This mod adds the following features to the game: Ruler Campaigns: Short-Term, powerful Campaigns that appear from time to time. Ruler Foci UI: Allowing players to customize their Ruler's Directions of Category. Introducing Execution Points and Idea Points to every Leader. Execution Points: Spend to favor categories, or hold any Ruler Campaigns. Idea Points: Used to unlock directions and Ruler Campaigns. Every Ruler can only have 15 Execution Points and 15 Idea Points at all time. Each non-AI Ruler has their level system, Charisma, Affair, and Inspire. Charisma: Determined the speed of gathering Execution Points. Affair: Decided the speed of listing a set of non-unlocked Ruler Campaigns. Inspire: Decided the gaining speed of Idea Points. Ruler's species traits are somewh

📊 Mod Details

Game
Stellaris Mods
Author
76561198008513169
Version
N/A
Downloads
9,431
Endorsements
0
Category
Events, Gameplay, Leaders, RLS, 6-6-6 Ruler, 4.4.*
Created
8/13/2021
Updated
6/29/2026

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