Deassimilate Machines

⭐ — (0 endorsements) 📥 1,979 downloads 📅 7/22/2021
⚪ Last updated 2023

By 76561198040838605 · Economy, Events, Gameplay, Species

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/16/2023 📅 Created: 7/22/2021

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also features an enhancement for machine empires - robot Pops also gain bonus trait picks and points from the machine-boosting relevant technologies and traditions. Thus robot Pops will be just as useful as machine Pops to machine empires. Changes Adds the "Machine Dissociation" assimilation living standard for Machine Unit Pops. Coupled with an override of the "Assimilation" citizenship, this enables you to convert machines into robots as a regular, non-gestalt empire (as long as you have Positronic AI). An event window will display when you have Positronic AI and communications with a Machine Intelligence to tell you that machine deassimilation is available. Overrides the robomodding series of technologies for machine empires (Machine Template System, Binary Motivators, and Nanite Assemblers), the Synthetic Age tradition, and the Solid State Actuators tradition to grant both machine and robot trait picks/points. Compatibility Built for Stellaris version 3. 8 "Gemini." Not compatible with achievements. This mod has to alter a number of built-in game objects to implement its gameplay. Here's a list of of what is overridden and why: Effect assimilation_effect - main assimilation logic (called by action. 65), altered so that deassimilated machines are not converted into the synthetic species for fully synthetic empires, also code de-duped Citizenship citizenship_assimilation - Assimilation, altered to allow machines to be deassimilated by non-gestalt empires Species Population Control population_control_yes - deassimilating machines must have population controls Species Population Control population_control_no - deassimilating machines are not allowed to reproduce Species Colonization Control colonization_control_yes - deass

📊 Mod Details

Game
Stellaris Mods
Author
76561198040838605
Version
N/A
Downloads
1,979
Endorsements
0
Category
Economy, Events, Gameplay, Species
Created
7/22/2021
Updated
5/16/2023

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