ZT's Small Settlements

⭐ — (0 endorsements) 📥 320 downloads 📅 4/5/2021
⚪ Last updated 2022

By 76561198104865105 · Buildings, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 11/19/2022 📅 Created: 4/5/2021

🔍 Analysis

  • 🏆 #3 of 9 Buildings, Gameplay mods in this game by downloads

📋 About This Mod

This mod allows you to establish small, domed colonies on otherwise uninhabitable worlds. Where it differs from other ‘colonize everything’ mods is that these colonies are _really_ small, not very comfortable, and in no way full substitutions for proper vanilla colonization. I use this mod for RP together with Pode’s ‘Pre-FTL Players’, and a couple other ones, listed at the end of the description. Updates After a very quick test I found this mod to work with Overlord and the new patches. Let me know if there is any issue. Previous updates: Good news and bad news. The bad one: Dome and Paraterraforming districts are now limited by special deposits, and only about 2/3-1/3 of uninhabitable planets' size can be used (depending on pc). I know, booooo. The good one: this rebalancing was necessary because now all uninhabitable classes can be terraformed into habitable ones. Climate Restoration, World Shaper perk, and a lot of energy, minerals, and food is needed. If anyone's precious saved game is screwed up, here is the old version. Update Pt. 2: when this mod is used with my ZT's Better Sol & Neighbourhood, unique planetary features appear for all colonizable worlds in the Sol System, with separate sets for uninhabitable and terraformed versions. The Mariner Valley or the Valhalla ring structure are now at play, and one day you can turn them into rich deltas and lakelands. Sorry, only works with the other mod (an underlying feature of its coding is needed). Content With the proper technology you can establish small, not really self-sufficient colonies on uninhabitable planets and asteroids. Here’s how it works: 1. Preparations Uninhabitable worlds can be ‘terraformed’ into their ‘habitable’ versions. Each planet class require separate technology. Barren World Colonization is a starting tech. Uninhabitable colonies (built in lava tubes, craters etc.) have 5% default habitability; to counter this, you'll have to use the newly created 'Domed Colony' designation. This means

📊 Mod Details

Game
Stellaris Mods
Author
76561198104865105
Version
N/A
Downloads
320
Endorsements
0
Category
Buildings, Gameplay
Created
4/5/2021
Updated
11/19/2022

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