Slave Ratio !BROKEN!
⚪ Last updated 2021Preview
🔍 Analysis
- 🏆 #2 of 9 Economy, Gameplay mods in this game by downloads
📋 About This Mod
!! As of 4.0 the system that allows for a part of a population to be enslaved is broken, and will be removed with 4.1 (announced in a dev stream) !! A mod that allows those with the Slaver Guild or Indentured Assets Civic to set the percentage of enslaved Pops through a Policy. Updated to go from 5% to 95% in steps of 5. The AI will always use the normal 40%. Added 100% option, warning, will not fill some jobs that can only be taken by free pops, such as enforcers and all ruler jobs. Added 0% option, warning, only species that are set to be slaves in the species tab will be enslaved completly(100%), other species will not have any slaves. Updated to 3.1
!! As of 4. 0 the system that allows for a part of a population to be enslaved is broken, and will be removed with 4. 1 (announced in a dev stream) !! A mod that allows those with the Slaver Guild or Indentured Assets Civic to set the percentage of enslaved Pops through a Policy. Updated to go from 5% to 95% in steps of 5. The AI will always use the normal 40%. Added 100% option, warning, will not fill some jobs that can only be taken by free pops, such as enforcers and all ruler jobs. Added 0% option, warning, only species that are set to be slaves in the species tab will be enslaved completly(100%), other species will not have any slaves. Updated to 3. 1
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198271594000
- Version
- N/A
- Downloads
- 386
- Endorsements
- 0
- Category
- Economy, Gameplay
- Created
- 2/3/2021
- Updated
- 10/22/2021
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