Subterranean Origin

⭐ — (0 endorsements) 📥 1,499 downloads 📅 1/6/2021
⚪ Last updated 2024

By 76561198303164777 · Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 4/4/2024 📅 Created: 1/6/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #42 of 103 Gameplay mods in this game by downloads

📋 About This Mod

Subterranean Origin Mod that was submitted for the #MODJAM2020. This mod's origin mechanics are heavily based around planet modifiers. You start out with a planet with a rank V subterranean modifier that gives +25 housing, +5 building slots, and +10 max districts, +15% Engineering Research from jobs, and -15% Orbital Bombardment Damage. Additionally, you start with the technology to "build" subterranean habitation on other worlds. This is done through a chain of 5 planetary decisions that progressively provide an increased planetary modifier. It starts out by giving +5 housing, +1 building slot, and +2 max districts at rank I and ramps up from there. Each stage takes 5 years to complete; which means to reach rank V on a planet it will take 25 game years. Highlights of the origin: A building chain that gives 2/3/5 speleologist jobs (+12 engineering research for 2 alloys) (+1 other researcher job at T2/3) A planetary decision chain that scales up giving +25 housing, +10 max districts, +15% engineering research from jobs, and -15% orbital bombardment damage at the price of +25% district upkeep A new ascension perk that allows you to create tier V subterranean planets and grants access to four mutually exclusive planetary decisions. Planets with a rank V subterranean modifier have access to special mutually exclusive planetary decisions that allows you to customize a colony (requires "Subterranean Mastery" Ascension Perk): Military Focus: -25% Orbital Bombardment Damage, +1 Solder job per 25 pops, District Upkeep +25% Industry Focus: +15% Minerals from jobs, +1 Crystal Miner job per 25 pops, District Upkeep +25% Agriculture Focus: +15% Food from jobs, +1 Mote Harvester job per 25 pops, District Upkeep +25% Geothermal Focus: +15% Energy from jobs, +1 Gas Extractor job per 25 pops, District Upkeep +25% Applying a focus takes 1 year and removing a focus takes half a year. This means to switch between focuses it will take a planet 2. 5 years. There is also a planetary decisi

📊 Mod Details

Game
Stellaris Mods
Author
76561198303164777
Version
N/A
Downloads
1,499
Endorsements
0
Category
Gameplay
Created
1/6/2021
Updated
4/4/2024

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