Planetary Wonders

⭐ — (0 endorsements) 📥 27,130 downloads 📅 12/1/2020
🟡 Updated this year

By 76561198026630333 · Buildings, Technologies, Gameplay, Economy

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/10/2026 📅 Created: 12/1/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

For Stellaris: 4.3.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlocked by the new Ascension Perk. Only Void Dwellers (or with Voidborne) can build them on Habitats. Every Wonder is planet-unique, and some are empire-unique. Japanese translation - " Planetary Wonders" by FebHare If you enjoy my work you can buy me a coffee at Ko-Fi! Features Wonders Space Elevator - Adds Clerks and Merchants (or Logistics Drones) and many different bonuses. Research Wonders: Each is Empire Unique. Complete Special Event Chains to upgrade them. - Particle Supercollider -> Interdimensional Collider; - Domed City -> Psionic Observatory; - Abyssal Test Crater -> Metal Vivarium; Astronomical Model Bureau (Empire Unique) - Bureaucrats, Administrators and more administration bonuses. - Complete the event chain to upgrade to Aligned Galactic Model. Enigma Engine (For Machine Empires, requires Synthetic Dawn) - Empire Unique and only on Machine Worlds. - Adds Enigma Operators, that produce research and unity. - Unlocks new mysterious Enigma Technology. Solipsist Debate Hall (For Hive Minds, requires Utopia) - Empire Unique and only on Hive Worlds. - Adds a variety of jobs per pop. - Allows for Debates Events where I pretend to understand philosophy the empire gains bonuses as the gestalt debates with itself or plays chess. Guardian Angel - Adds Soldiers and Enforcers. - Creates a Flying Fortress army to defend the planet. - Special features for times of peace. - Upgrades to Stellar Sentinel. Resource Wonders: - Erebus Project -> Erebus Fracking Plant - Helios Tower -> Helios Translucer Obelisk - Demetrius Cornucopia -> Demetrius Chemical Garden - Each adds Miners, Technicians and Farmers respectively and boosts those jobs. - Each upgrade is Empire Unique and adds jobs that produce rare reso

For Stellaris: 4. 3.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlocked by the new Ascension Perk. Only Void Dwellers (or with Voidborne) can build them on Habitats. Every Wonder is planet-unique, and some are empire-unique. Japanese translation - " Planetary Wonders" by FebHare If you enjoy my work you can buy me a coffee at Ko-Fi! Features Wonders Space Elevator - Adds Clerks and Merchants (or Logistics Drones) and many different bonuses. Research Wonders: Each is Empire Unique. Complete Special Event Chains to upgrade them. - Particle Supercollider -> Interdimensional Collider; - Domed City -> Psionic Observatory; - Abyssal Test Crater -> Metal Vivarium; Astronomical Model Bureau (Empire Unique) - Bureaucrats, Administrators and more administration bonuses. - Complete the event chain to upgrade to Aligned Galactic Model. Enigma Engine (For Machine Empires, requires Synthetic Dawn) - Empire Unique and only on Machine Worlds. - Adds Enigma Operators, that produce research and unity. - Unlocks new mysterious Enigma Technology. Solipsist Debate Hall (For Hive Minds, requires Utopia) - Empire Unique and only on Hive Worlds. - Adds a variety of jobs per pop. - Allows for Debates Events where I pretend to understand philosophy the empire gains bonuses as the gestalt debates with itself or plays chess. Guardian Angel - Adds Soldiers and Enforcers. - Creates a Flying Fortress army to defend the planet. - Special features for times of peace. - Upgrades to Stellar Sentinel. Resource Wonders: - Erebus Project -> Erebus Fracking Plant - Helios Tower -> Helios Translucer Obelisk - Demetrius Cornucopia -> Demetrius Chemical Garden - Each adds Miners, Technicians and Farmers respectively and boosts those jobs. - Each upgrade is Empire Unique and adds jobs that produce rare reso

📊 Mod Details

Game
Stellaris Mods
Author
76561198026630333
Version
N/A
Downloads
27,130
Endorsements
0
Category
Buildings, Technologies, Gameplay, Economy
Created
12/1/2020
Updated
5/10/2026

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