The Sleeper 2 - Fallen Hivemind
⚪ Last updated 2022Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
The Sleeper 2 - Fallen Hive Empire As of 3.6 this mod is out of date. Since I stopped actively playing the game I won't be updateing my mods anymore. Thankfully User FirePrince generously updated this mod to 3.9, so check it out and drop an endorsment: here This mod adds a new fallen empire to the game, refered to as the sleeper. This ancient hivemind used to be great threat to all live in the galaxy, but for unknown reasons it has collapsed and fallen into a deep slumber. Its once tireless drones are now only barely controlled by its will and its presence on the galactic stage has been diminished. How will this looming threat effect the younger nations? This is the second version of this mod. Huge parts of the code have been rewritten and many new things have been added. A quick overview of features: The sleeper is much like a normal FE, but with a twist. It has its own unique mechanics and interactions with the galaxy. This mod adds new events, galactic resolutions, a new mid-game crisis, techs, traits, two new colossus weapons and many new scenarios to the game: - At the start of the game, the sleeper is... well, asleep. It can only barely hold onto its many drones. You can not engage with it diplomatically and it will attack anybody who dares to enter its borders. You are free to snoop around though. - There is a science station above its capital - a research AI has taken up residence and it can tell you more about the sleeper. And it is always looking for some helping hands/talons/fins/tentacles/any other acceptable equivalent - Apart from its two main systems, most of the sleepers territory can easily be taken by the lesser empires without (immediate) repercussions. So if you want those valuable systems, go ahead. Just be mindfull to not cause to much disturbance... - Certain actions or events in the galaxy will rouse the sleeper (such as taking its systems, attacking its fleets, galactic crisises, etc.). If roused to much, it will be driven into a frenzy, vio
The Sleeper 2 - Fallen Hive Empire As of 3. 6 this mod is out of date. Since I stopped actively playing the game I won't be updateing my mods anymore. Thankfully User FirePrince generously updated this mod to 3. 9, so check it out and drop an endorsment: here This mod adds a new fallen empire to the game, refered to as the sleeper. This ancient hivemind used to be great threat to all live in the galaxy, but for unknown reasons it has collapsed and fallen into a deep slumber. Its once tireless drones are now only barely controlled by its will and its presence on the galactic stage has been diminished. How will this looming threat effect the younger nations? This is the second version of this mod. Huge parts of the code have been rewritten and many new things have been added. A quick overview of features: The sleeper is much like a normal FE, but with a twist. It has its own unique mechanics and interactions with the galaxy. This mod adds new events, galactic resolutions, a new mid-game crisis, techs, traits, two new colossus weapons and many new scenarios to the game: - At the start of the game, the sleeper is... well, asleep. It can only barely hold onto its many drones. You can not engage with it diplomatically and it will attack anybody who dares to enter its borders. You are free to snoop around though. - There is a science station above its capital - a research AI has taken up residence and it can tell you more about the sleeper. And it is always looking for some helping hands/talons/fins/tentacles/any other acceptable equivalent - Apart from its two main systems, most of the sleepers territory can easily be taken by the lesser empires without (immediate) repercussions. So if you want those valuable systems, go ahead. Just be mindfull to not cause to much disturbance... - Certain actions or events in the galaxy will rouse the sleeper (such as taking its systems, attacking its fleets, galactic crisises, etc.). If roused to much, it will be driven into a frenzy, vio
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198073554709
- Version
- N/A
- Downloads
- 523
- Endorsements
- 0
- Category
- Diplomacy, Events, Galaxy Generation
- Created
- 9/13/2020
- Updated
- 5/31/2022
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