Real Space 3.5

⭐ — (0 endorsements) 📥 1,107 downloads 📅 5/25/2020
⚪ Last updated 2020

By 76561198010609713 · Galaxy Generation, Gameplay, Overhaul

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/25/2020 📅 Created: 5/25/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Real Space v 3.5.1 This version is compatible with patch 2.6.3 Verne. Attention! The scaling system after version 3.5 is a separate submode. Compatibility Patch Collection This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric. So, there is a list of what the mod performs: New stellar classes were added: O Class – the most bright and rare blue stars; L Class – cold brown dwarfs; D Class – white dwarf, star remains; T Class – dim methane dwarfs (added as planets, because there is no sense in making the stars out of them); Y Class – intermediate step between the star and the gas giant (now it's a star); С Class – carbon stars; S Class – zirconium stars; W Class – mysterious Wolf-Rayet stars (4 nebula types); Nova – is a close binary system with a flared white dwarf after absorption of the companion star substance (2 types); Collapsar – exploded star, the final stage of the evolution of the star (replacement of the Supernova); Protostar – is the star in the formation stage; Luminous Blue Variable – is a bright, unstable blue hypergiant with a diffuse nebula (3 nebula types) T Tauri - very young stars with a protoplanetary disc (3 types); Herbig Star - very young bright stars with a protoplanetary disc; Planetary Nebula - systems with clouds of ionized gas, remnants of deceased stars (3 types); Magnetar - neutron star with a very strong magnetic field. Microquasar - smaller version of the quasar (2 types). FUor - very hot young star with a protoplanetary disk. New stellar types were added: Dwarfs Regular stars Giants Supergiants Hypergiants More than 100 variations of binary, ternary and pair systems with their icons.; The structure of the systems was changed in such a way that the orbits of the planets looked more realistic. That is, the size of the orbits increases proportionally with distance from the central luminary; Randomly, small dust clouds can appear in the systems; Many dust clouds in the sys

Real Space v 3. 5. 1 This version is compatible with patch 2. 6. 3 Verne. Attention! The scaling system after version 3. 5 is a separate submode. Compatibility Patch Collection This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric. So, there is a list of what the mod performs: New stellar classes were added: O Class – the most bright and rare blue stars; L Class – cold brown dwarfs; D Class – white dwarf, star remains; T Class – dim methane dwarfs (added as planets, because there is no sense in making the stars out of them); Y Class – intermediate step between the star and the gas giant (now it's a star); С Class – carbon stars; S Class – zirconium stars; W Class – mysterious Wolf-Rayet stars (4 nebula types); Nova – is a close binary system with a flared white dwarf after absorption of the companion star substance (2 types); Collapsar – exploded star, the final stage of the evolution of the star (replacement of the Supernova); Protostar – is the star in the formation stage; Luminous Blue Variable – is a bright, unstable blue hypergiant with a diffuse nebula (3 nebula types) T Tauri - very young stars with a protoplanetary disc (3 types); Herbig Star - very young bright stars with a protoplanetary disc; Planetary Nebula - systems with clouds of ionized gas, remnants of deceased stars (3 types); Magnetar - neutron star with a very strong magnetic field. Microquasar - smaller version of the quasar (2 types). FUor - very hot young star with a protoplanetary disk. New stellar types were added: Dwarfs Regular stars Giants Supergiants Hypergiants More than 100 variations of binary, ternary and pair systems with their icons.; The structure of the systems was changed in such a way that the orbits of the planets looked more realistic. That is, the size of the orbits increases proportionally with distance from the central luminary; Randomly, small dust clouds can appear in the systems; Many dust clouds in the sys

📊 Mod Details

Game
Stellaris Mods
Author
76561198010609713
Version
N/A
Downloads
1,107
Endorsements
0
Category
Galaxy Generation, Gameplay, Overhaul
Created
5/25/2020
Updated
5/25/2020

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