Automatic Repeatables - 2.8.*

⭐ — (0 endorsements) 📥 1,435 downloads 📅 5/8/2020
⚪ Last updated 2020

By 76561198091339328 · Technologies, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/31/2020 📅 Created: 5/8/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Tired of having to select your repeatables all the time? Do you just want not having to worry about them? You've come to the right place! Automatic Repeatables allows you to research repeatables technologies without having to lift a finger! The time taken to research it is also the time it would have taken you to research it (approximately due to Stellaris limitations). (2. 8.* compatible) Sounds amazing, but how does it work? It's really easy! The mod will research the repeatables according to a priority list YOU specify. Other picking methods (such as random or lowest level repeatable) are also available. What do I have to do to use this wonderful feature? Open the mod menu from the edicts list and sort the priority the repeatables should be picked. Then, as long as you don't research anything in a field, your produced research for that field will be stored (visible on the topbar when hovering over the physics/society/engineering production). Once it reaches the cost of the highest priority research that is a research option (it may be a bit higher), it will use the stored research points to research it. It will then shuffle the current repeatables research options. The capped repeatables will of course stop when the cap is reached. Don't worry about "losing" any research point, they are never lost ;) Wow, it's easier than I thought! But what about my research speed or the tech cost that I set in the galaxy settings? The mod takes the research speed (mostly) into account. So no need to worry about it. The tech cost multiplier is now completely taken into account thanks to the Paradox devs! That's a really cool feature! Anything else I need to know? I didn't test when adding the mod to a save, but it should work flawlessly IF you have not yet researched any repeatable. If you have but have not researched any capped repeatable, then it will probably work fine with some smaller cost values. If you have researched capped repeatable, it should work fine (with the same r

📊 Mod Details

Game
Stellaris Mods
Author
76561198091339328
Version
N/A
Downloads
1,435
Endorsements
0
Category
Technologies, Utilities
Created
5/8/2020
Updated
10/31/2020

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