Pirates removed
⚪ Last updated 2023🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #50 of 72 Balance mods in this game by downloads
📋 About This Mod
This mod disables pirates in general. I have updated old mod https://steamcommunity.com/sharedfiles/filedetails/?id=1586735803 All credits goes to szszss. This mod changes the time needed for maximum piracy growth from 10 years to 5000 years, and limits the value of maximum piracy from 25% of trade value to 0. 1%. Because trade routes have 2 points of base trade protection, in most time your most trade routes will not be effected by piracy. Any accumulated piracy can be suppressed in a day by passing fleets. Please check out my mods: • United Sci-Fi races (200+ races) • United Traits (70+ traits) • Extended Vanilla Clothes (1100+ clothes) • United Sci-Fi: Robots (includes extended SD portraits) • United Flags (various Sci-Fi and other flag collection) • United Small Tweaks (minor changes for gameplay) • Better Map - significantly better display of empires in the map. • Pirates Removed - pirate mechanic disabled.
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198000698039
- Version
- N/A
- Downloads
- 4,914
- Endorsements
- 0
- Category
- Balance
- Created
- 3/20/2020
- Updated
- 10/27/2023
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