Starborn: Improved Voidtouched

⭐ — (0 endorsements) 📥 4,910 downloads 📅 5/16/2019
⚪ Last updated 2023

By 76561197967202441 · Gameplay, Overhaul

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/10/2023 📅 Created: 5/16/2019

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Starborn: the Improved Voidtouched Habitat Start (3.8) This mod is deprecated, it does not work in 3.9 onwards The Mod that did Voidtouched before PDX did. Start on a unique habitat - the Orbital City, built above the ruins of your original homeworld. Build habitats almost anywhere that gain special bonuses and modifiers based on the planet and deposits they are around. Your species adapted to life on habitats now cannot live on planets anymore, not that you care, who needs to search for habitatable planets when all of the void is habitable to you? Build habitats modulally - as you empire starts and resources are a premium you can start smaller and expand when you can, gaining additional decisions to take habitats to larger than anything the normal races can produce. Create huge habitats that span solar systems - rather than manage 10 small habitats in 1 system, manage a single habitat that spreads across the available planets in the system. Origin Features Start in unique habitat: the orbital city, in orbit around a tomb world, with unique districts that kept your civilisation alive when their world burned Build habitats around almost any stellar body. Your adaption to space means your habitats may get additional deposits, buildings or modifiers based on the body type and deposits such as asteroids - great for mining, molten planets - great for alloys, black holes: whole lot of physics research. Edict to change the size habitats are built at to reduce late game micromanagement Negative Starborn trait can be managed via all 3 ascension perks, and "solved" with Genetic Mastery Can trigger the "crystalline empire" enclave if you have Federations. The enclave will spawn if you enact the OP decision. There are lots of other effects for different types of planets and the different orbital deposits, you'll need to discover them in play or read the spoiler post in discussion All players Features (these are available to all players regardless of taking the origin) Satellite

Starborn: the Improved Voidtouched Habitat Start (3. 8) This mod is deprecated, it does not work in 3. 9 onwards The Mod that did Voidtouched before PDX did. Start on a unique habitat - the Orbital City, built above the ruins of your original homeworld. Build habitats almost anywhere that gain special bonuses and modifiers based on the planet and deposits they are around. Your species adapted to life on habitats now cannot live on planets anymore, not that you care, who needs to search for habitatable planets when all of the void is habitable to you? Build habitats modulally - as you empire starts and resources are a premium you can start smaller and expand when you can, gaining additional decisions to take habitats to larger than anything the normal races can produce. Create huge habitats that span solar systems - rather than manage 10 small habitats in 1 system, manage a single habitat that spreads across the available planets in the system. Origin Features Start in unique habitat: the orbital city, in orbit around a tomb world, with unique districts that kept your civilisation alive when their world burned Build habitats around almost any stellar body. Your adaption to space means your habitats may get additional deposits, buildings or modifiers based on the body type and deposits such as asteroids - great for mining, molten planets - great for alloys, black holes: whole lot of physics research. Edict to change the size habitats are built at to reduce late game micromanagement Negative Starborn trait can be managed via all 3 ascension perks, and "solved" with Genetic Mastery Can trigger the "crystalline empire" enclave if you have Federations. The enclave will spawn if you enact the OP decision. There are lots of other effects for different types of planets and the different orbital deposits, you'll need to discover them in play or read the spoiler post in discussion All players Features (these are available to all players regardless of taking the origin) Satellite

📊 Mod Details

Game
Stellaris Mods
Author
76561197967202441
Version
N/A
Downloads
4,910
Endorsements
0
Category
Gameplay, Overhaul
Created
5/16/2019
Updated
5/10/2023

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