Expanded Governments
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
For Stellaris 4.3 This mod adds a large number of new civics and origins, policies, and edicts, as well has balance changes to many related features. Please see the discussion post for a full list of features. General Features Many New Civics and Origins, and changes to existing ones - Equivalent Civics for corporations and gestalts - Civics and Origins inspired by the Preset Empires - Civics inspired by the (sadly now defunct) Hive Mind Expanded mod - Two new megacorp authorities, based on the democratic and imperial authorities - Preset Empires will use the new origins and civics where appropriate New ways to get refugees: - Pops might flee starvation, war, slavery, and very low living standards New Edicts, and improvements to existing ones - New Campaigns - New Subsidies - New Rare Resource Edicts New Policies - Governmental policies such as Media Rights and Healthcare - Can choose to let vassals expand - Megacorps get better and more varied trade policies - Hive Minds can decide what unemployed pops produce - Machines can chose if matrixed pops produce energy or physics research Changes to Buildings and Jobs - Criminal modifiers and branch office buildings often give unique criminal jobs - Buffed Branch Offices - Buffed Resort Worlds - Buffed some of the less useful buildings and jobs Normal gestalts can give give non-gestalts residency, and build Autonomous Enclaves to support them. - Too many free non-gestalts will cause increasing penalties, which can be mitigated with the Synchronicity finisher and certain civics Hive Minds build districts and some buildings partially with food (unless Lithoid) Gestalts can turn relic worlds into city worlds Pops produce more crime New ai personalities: Seekers of Knowledge, Xenophobic Protectionists, Decadent Technocracy, Warrior-Scholars, Peacekeeping Interventionists, Sneering Technocrats, Ambitious Unifiers Ai personalities for Closed Collective and Closed Network, based off of the Xenophobic Isolationist personality Ai
For Stellaris 4. 3 This mod adds a large number of new civics and origins, policies, and edicts, as well has balance changes to many related features. Please see the discussion post for a full list of features. General Features Many New Civics and Origins, and changes to existing ones - Equivalent Civics for corporations and gestalts - Civics and Origins inspired by the Preset Empires - Civics inspired by the (sadly now defunct) Hive Mind Expanded mod - Two new megacorp authorities, based on the democratic and imperial authorities - Preset Empires will use the new origins and civics where appropriate New ways to get refugees: - Pops might flee starvation, war, slavery, and very low living standards New Edicts, and improvements to existing ones - New Campaigns - New Subsidies - New Rare Resource Edicts New Policies - Governmental policies such as Media Rights and Healthcare - Can choose to let vassals expand - Megacorps get better and more varied trade policies - Hive Minds can decide what unemployed pops produce - Machines can chose if matrixed pops produce energy or physics research Changes to Buildings and Jobs - Criminal modifiers and branch office buildings often give unique criminal jobs - Buffed Branch Offices - Buffed Resort Worlds - Buffed some of the less useful buildings and jobs Normal gestalts can give give non-gestalts residency, and build Autonomous Enclaves to support them. - Too many free non-gestalts will cause increasing penalties, which can be mitigated with the Synchronicity finisher and certain civics Hive Minds build districts and some buildings partially with food (unless Lithoid) Gestalts can turn relic worlds into city worlds Pops produce more crime New ai personalities: Seekers of Knowledge, Xenophobic Protectionists, Decadent Technocracy, Warrior-Scholars, Peacekeeping Interventionists, Sneering Technocrats, Ambitious Unifiers Ai personalities for Closed Collective and Closed Network, based off of the Xenophobic Isolationist personality Ai
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198025779391
- Version
- N/A
- Downloads
- 14,026
- Endorsements
- 0
- Category
- Balance, Events, Species, Traits, Jobs, Refugee
- Created
- 1/10/2019
- Updated
- 5/21/2026
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